Last year I put together a list of activities to make the most of the end-of-year quiet season. Ten Ways to Make the Most of the Quiet Season With another one fast approaching, here’s a few more suggestions. Make time for family and friends Touring schedules and unsociable working hours mean that many of us […]
Posts in category Kirsty
A sound designer, engineer and voice artist, Kirsty will be blogging about Sound Design for Theatre and Film, in particular how to do it on a budget. She will also be sharing lessons learned throughout her career.
Develop:Brighton, is the UK’s biggest conference for game developers, The one day of the conference is dedicated to audio in games, with lectures from audio directors and sound designers covering everything from how to get the best performance from voice actors, to sound effects creation and video game music tropes.
Every year I come away from the lectures with useful tidbits which I’ve found can easily apply to sound design in general. Here are five short and sweet takeaways from this year:
PSN Europe recently interviewed me about my work as a sound designer. Aside from the fact that it’s an articulate, interesting article – thanks to the writer, Tara Lepore – there is one key thing that makes it stand out for me. Although I had the opportunity to mention my work with SoundGirls, and how […]