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Good Foundations – Part One

As a new monitor engineer, it can feel intimidating when the band turns up in front of you for the first time. Here’s a bunch of people who probably all know each other, who might be considerably older than you, and who all seem super-chilled and confident. And here’s you, about to play a major part in how they experience their gig, probably not knowing any of them and maybe feeling a little nervous. I’ve worked with a lot of different musicians in my 20+ years in the business, and in that time I’ve refined an ‘order of proceedings’ that has never let me down. Like so many things in live production, it mostly boils down to preparation, common sense and being methodical, and I’d like to share it with you in this two-part post.

This month we’ll look at the foundations you need to lay BEFORE you set eyes on your musos, and next month I’ll talk about how to proceed once you’re all in a room together and it’s time to make some noise. If you’re new to live work this should give you a good guide to getting started – and if you’ve been around the block a few times, I hope you’ll still find something of use here!

Step 1 – Get in Touch

So you’ve got a new gig – congratulations! Whilst it might be weeks or even months away, the work begins now – you need to get in touch with the people who can tell you the details. Depending on the scale of the show, that’s either the production manager, tour manager, PA company project manager, musical director or a member of the band. Good things to ask at this stage are the ‘W-H’ questions – who, what, where, when, how.

– Where do you need to be and when?

– Do you get to spec what gear you’d like, or are you using in-house?

– Where’s the gear coming from?

– How much prep / programming time is there, if any?

– How many people are in the band?

– What inputs are there?

– Do the band want in-ears, wedges, or a combination?

– Who’s mixing front of house?

And so on. Talking to the FOH engineer is a great idea at this stage – if they’re already working with the band, you can get most of the information you need about the stage set-up from them. If they’re new too, you can put your heads together and figure it out as a team. You need to think about what gear you want to use, and having one or two alternatives is a good idea – for example, I’ll always prefer a Digico, but a Yamaha PM5D is my second choice because you can get them anywhere in the world and they’re pretty much bomb-proof. And whilst I’d LIKE an SD7, I have to be sensible about budgets for artists with less money to spend – will an SD8, 9 or 10 do the job instead? For mics, I have my preferences but I’ll usually defer to the FOH engineer unless I feel strongly about something, because they have to cope with a far less controlled environment than I do.

Step 2 – Collate your info

When you have answers to your questions, start to get your paperwork together. It’s the dullest part of any gig, but being professional means being organised, and I promise you’ll thank yourself for it later! So make an input/output list if one doesn’t already exist, likewise a stage plot and spec (especially if you’re going places where you’re using local equipment) – Word and Excel are your friends. If you’re not sure what that all looks like, here are some examples: 

Example AUDIO RIDER – July 2016

Soundgirls example patch 2016

Soundgirls Stage plot example 2016

Be very clear and use the simplest, least ‘wordy’ language you can, especially if you’re going overseas. Think about little things like batteries – how many do you need per show? What about console software versions, which version will you be running? Don’t be shy about spec’ing things that might seem obvious, like comms and shout systems – the best gig in the world will fall over if you can’t communicate, and assumption is the mother of all f*** ups!

If there’s not much prep time, it’s a good idea to make yourself a template session file for your desk using the relevant offline editing software. Even if you just label and patch your inputs and outputs, punch in high pass filters, and set up some basic reverbs, it’s all-time saved on the day.

Step 3 – Share your info

Send your paperwork to the relevant people – FOH engineers, supply companies, production managers, house engineers (if you’re doing festivals for example). You need to know if there’s anything that can’t be supplied, any problems – it’s better to know now than find out later. Send that session file to the supply company or house engineer so they can load it up and linecheck the system. Print out a couple of copies of all the paperwork and have your session on a USB key. Get your toolkit together – if I’m doing a fly-gig where I can’t have my whole kit, I take a mini-kit with things I know I’ll need – black and white electrical tape, Sharpies, scissors, a Leatherman, RF scanner, multimeter, my in-ears, wipes and so on. If you’re prepping your gear, label everything to within an inch of its life – the simpler you can make things to set up, the quicker it will be – and labelling is priceless when things go wrong and you need to fault-find in a hurry.

Once you’ve done all that, you’re in good shape to load in and make some noise! Next month I’ll talk you through how I run things for soundchecking and getting the band’s mixes dialled in. Happy gigging!

Losing your Footing as a Freelancer and Getting it Back

Three years ago, something happened to me that could happen to any freelancer: I woke up one morning to an email from a production company terminating my freelance employment with them. In one click I lost a gig that brought in over half my monthly income at the time. Cue significant worry and mild panic!

The company who employed me assured me that it was nothing to do with the quality of my work, there was suddenly just not enough work to go around. I had been hired as a freelancer when the company was experiencing growth, but as that growth had unexpectedly slowed down to a trickle, my services were surplus to requirements.

It’s hardly an uncommon story in today’s economic climate, especially in the arts. Venues close every week, events stall due to lack of funds; production companies decide it will be cheaper to do certain jobs in-house instead of hiring freelancers. Losing income, especially from a regular gig, can send even the most level-headed freelancer or small business owner into a slump. However, throwing a pity party isn’t going to make the situation easier to manage. As hard as it feels, in my experience what will get you through the tough times is a plan of action. Three years on, I’ve had many more uncertain periods of employment, and each time I’ve been better equipped to bounce back.

Vent offline

We all know moaning about our lot on social media makes us look unprofessional, but it’s so much harder to resist doing it when it seems life has dumped us in it. Resist, resist, resist! Get someone to hide all internet-capable devices if necessary. You can get the sympathy you deserve from your significant other, friends or family. Unless you’re part of a high-powered family firm, you can afford to sound desperate, whiny and disheartened to your nearest and dearest  – but you definitely can’t afford social-media-savvy potential employers to see you that way.

Accept the situation and turn it to your advantage

It sucks but constantly wondering “why me?” isn’t going to change it. It’s happened, now it’s time to move onwards and upwards. If your contract ended for any reason other than your incompetence, a thank you email is a great way to show your appreciation for the company and your employer. You can also use it as an opportunity to offer your services for future work and to ask your employer to recommend you to other clients.

Acknowledge the lessons learned

If you haven’t had a clear answer why your services are no longer required, draft a polite email to your employer and ask them. Take the time to consider all the feedback you receive, positive and negative. It’s a great learning tool and can highlight areas for improvement that you haven’t considered.

Think about what you could have done that might have changed your current situation. Could a written contract have helped avoid this situation? Should you have been clearer about your hours of work, availability, turnaround times, etc.? Something I learned was not to be so quick to consider this job as “regular” income after only a few months. I’ve since taken steps to be better prepared for similar situations by establishing multiple revenue sources, rather than trusting it would come from the same source month after month.

Retrace your steps

How did you get that work in the first place? You must have done something right to get your foot in the door, and it may be worth repeating the same steps.

Go back to your application or cover letter and highlight what you think may have made you stand out to that employer. Revisit the CV, demo or portfolio sample you sent them – did you tailor it to them, or was it more a sample of your strongest work? Re-read any correspondence you had with them before, during, after the job – is there anything about your application, work, or business practices that they single out? If you got the job through personal recommendations, consider why your contact would have recommended you – or better yet, ask them!

Embrace the opportunity

If the work you lost was a large ongoing project or regular work, chances are you’ll have some holes in your schedule. Sure, a portion of that time will be taken up with finding work to replace the work you’ve lost, but you might well find you still have a bit of spare time.

Take the opportunity to work on those projects you’ve put to one side while you concentrated on “real work”. If you’ve put in the time and effort into your business, the work will return, but until then, why not use the time productively and tick off some of those tasks you’ve been saving for a slow period? Updating accounts, revamping your website, polishing and learning new skills, catching up with colleagues, making sure your portfolio is up to date, getting out and experiencing inspirational gigs and shows, all of which can get lost and forgotten in the process of day-to-day money-making. Now’s your chance to catch up.

I remember that in the weeks following losing my major gig three years ago, I became very thankful for the extra time it gave me. I reassessed my priorities, make progress on projects, caught up on articles that I’d been meaning to read, and you know, had a break.

Losing work can be scary, but it doesn’t have to be the end of the world. In fact, it may even increase your chances of being employed in the long run.

What is a Sound Design Associate?

A Sound Design Associate works closely with the Sound Designer and Director, undertaking much of the work. It can include finding music and sound effects dictated by the Sound Designer and Director, maintaining the paperwork, and assisting the Sound Designer in cuing the show. The Sound Design Associate may also work with the Sound Board Operator providing instruction, and assistance in making changes to the cues during rehearsal.

Each designer has their way of doing things and being able to be the associate for more than one Sound Designer has been an invaluable education. It puts me in a unique and privileged position, as I get to see different techniques and how they are used by excellent designers. Did I mention I also get paid.  It’s interesting to see how another designer programs a cue list, sets up a system, or interacts with the rest of the design team.

The role is very different depending on the designer I’m working with. Sometimes I handle all the paperwork and translate the designer’s ideas into a spec sheet for a hire company. Sometimes I’m taking care of the SFX while the designer is looking after the system, and the band or the reverse situation can happen. I tune the system and work with the operator on the desk while the Designer is creating the soundscape.

I have recently been the Sound Design Associate for John Leonard. I’ve been John’s Sound Design Associate on more than one occasion, and it is always an excellent opportunity to learn from someone who is well respected and has been doing this a long time. 

My Approach to being a Sound Design Associate

I usually am hired as an associate when a Sound Designer I have worked with before has production periods that overlap, or if there is a big project that needs to be produced in a short time frame.  Designers can hire an Associate, and they can take on more than one production. An Associate will be their representative and manage the designers’ interests in their absence.

There may be days of Tech or Preview that the Designer cannot attend and I will represent the Designer. In this case, the Designer needed someone to look after the show from Preview 1 to Press night.  I went to a couple of run-throughs and I sat with John during tech to get a feel for Johns and Iqbul Khan’s (the director’s) vision for the production.  I then took over the lead after preview one.

As an Associate, I think it is important to remember this is not my show. I may have artistic input, and if the director asks for something, I will work hard to make it happen. But I always keep the designer aware of any changes I have made. When working with John, he always gives me a free hand, but I do remember I am representing the reputation of another designer as well as my own.Looking across to the Musicians Gallery

For the recent production of Macbeth, there were a lot of changes after the first preview. John trusted that I would make the necessary changes and also keep him in the loop, providing detailed notes. Although being an associate isn’t the lead role in the design process I find learning from and being exposed to different techniques a deeply satisfying experience.

More on the job duties of a Sound Design Associate

The Sound Design of Brideshead Revisited

Brideshead Revisited is a co-production between English Touring Theatre and York Theatre Royal. The play reopens York Theatre Royal after its refit and then it will tour theatres around England.

Brideshead was adapted for the stage by Bryony Lavery it’s based on a book written by Evelyn Waugh and first published in 1945. Brideshead Revisited is set around the life of an aristocratic family in England between World War I and World War II. The play is presented from the point of view of Charles Ryder, who is an army officer in World War II. When the play opens with Charles remembering the events around the countryseat of Brideshead. It is his memory of events that the play centers around.

Here are some things we worked into the sound design.

Memory is a major theme of the play; in design meetings we discussed how memories are triggered and what happens in your mind at the time. There was a discussion of the language of memory portrayal in the film, which often utilizes reverb and the sense that memories sometimes seem to approach from a distance. I knew that would mean playing with a sound heavy with reverb and then getting closer and dryer and landing a moment before the action on stage took up the dialogue or sound in real-time.

A lot of the creative team had memories from childhood that were attached to certain sounds and birds seemed to dominate this. I grew up in the East End of London, and I have memories of lying in bed in the early morning listening to seagulls. (The sound of London birds is the sound of seagulls for me. I know they don’t often make it into the collective agreement of how London sounds, but if you are within a mile of the river then there are seagulls) So I knew birds would feature in the sound design. Memory in relation to sound often revolves around phrases that we play to ourselves over and over in our heads. Doubling of dialogue was also something I thought we could work into the
sound design.

We wanted the process of storytelling to be visible to the audience; the cast handles the scene changes on stage, setting up and changing the props. They also set microphones on stage and perform some on-stage Foley.

Alcohol is a big part of the first section of the play, and we worked on amplifying the sound of wine being poured to emphasize that point.

brideshead-york-theatre-royal-last-780x520-2

We decided to amplify the sound of a projector vs. working to silence it and cover it with a sound effect.

We used radio mics, but not every cast member received a dedicated mic. Ryder, who did a lot of the narrating/ remembering of the play, wore a radio mic. His mic was used to change the tone of his narration and to put him in a different space for those bits of the play rather than for amplification. I was using it in a different way than when I would use a radio mic for `musical theatre. If you can imagine BBC radio drama announcer, that’s the kind of sound I was going for.

Some of the play took place in Venice in an old house. As this was a static talking head moment of the play, I used one of the two 414s on a stand to pick up the voices and send it to some gentle short reverb to help give the sense of being in a big stone house.

Scene changes were marked with music and soundscapes were woven together. The composer (Chris Madin) and I worked closely together to get the tone of these transitions right and to carve out or give room to the dialogue that surrounded the transitions.

The plot of Brideshead takes us to Oxford, London, to a country house in Venice, Manhattan and aboard a ship. The moments on board the ship were potentially challenging; there was a lot of dialogue in this scene as well as a big storm, and I had to make sure the storm sound effects allowed enough room for the dialogue as well.

There was a division in the way sound effects were reproduced compared to the music in the show. The SFX tended to come from onstage SFX speakers, and the FOH system was primarily reserved for music playback.

The pre-playback was a selection of pre-recorded excerpts of dialogue from the cast. They had been asked to mull over lines of dialogue that they thought were particularly representative of their character. I used these lines in the pre-show to create a repeating slowly building round of whispered memories. The pre-show builds and builds and culminates in a sudden cutoff that leaves Ryder in Brideshead at the end of World War II.

I was fortunate to work with the company during rehearsals. We were able to discover things about the play in a much more cohesive way than if I had just joined the production for technical rehearsals. It was great to be able to play sound and music in the rehearsal room. It helped the cast to build a relationship with the soundscape and for us to integrate the use of microphones into the play. There were a few moments in the play of whispered conversations that the rest of the characters in the play weren’t supposed to hear. They obviously needed to be heard by the audience, these were mostly spoken into a couple of 414’s and routed to FOH.

One of the best discussions I had in my early days as a sound designer was with a vocal coach. We use to discuss listening to the whole play rather than just the elements of the sound design. I found this useful for this production where the amplified and un-amplified voices had to be woven together and although they needed to highlight different moments in the play they all also needed to sound like they were part of the same world.

 

Tiffany Hendren – Dedication, Hard Work and Emotion

By: Toni Venditti

Tiffany Hendren was one of those kids that listened to the teacher with one ear and had music playing in the other. Her hair hid the headphones of the CD player shoved into her backpack at her feet (yes, it was the 90’s). There was one CD; Aenima by Tool, that she listened to so many times that the disc stopped working!

Listening to music was (and still is) about feelings for Tiffany. She explains that music to her is like a rollercoaster of emotions elicited by a really great album and her mixes are based on these feelings that she gets to share with the audience.  As a full-time sound engineer, she is involved in making people feel the emotion in the music the way that she does, albeit a little differently. Whether it’s pushing up the fader for a particularly awesome guitar solo or dialing in the perfect vocal effect for a more intimate song, it’s hugely rewarding to watch people experience the music instead of just listening to it, and know that she has had a part to play in that.

When she was at school she was pretty set on being a performer – the kind of performer that made people feel the way she felt when she listened to a song. However, she was well aware that she had no actual talent to speak of, aside from a halfway-decent singing voice, and taking lessons of any sort was out of the question. It was her sophomore English teacher who opened up the world of sound to her by assigning her to do a report on what she wanted to be when she grew up. Tiffany still badly wanted to be involved in the industry, but her perceived lack of talent started her researching the other types of jobs available.

Her other interests were mainly in computing and electronics, so the tech side called out to her pretty loudly. At first, she thought of engineering in a studio, but then she found out that live sound engineers existed.  Growing up in a small rural-ish town, she had never been to a concert or any major experience and had only seen that type of event on TV. It never occurred to her that anything really went on behind the scenes, so to find this out was pretty exciting and the idea that she didn’t have to be on stage to be part of a live show was SO exhilarating. When she started going to concerts regularly, there was nothing more she wanted than to do live sound.

The next ten years took Tiffany in another direction. She joined the military and worked a couple of office jobs because having money was sort of a priority at the time. She also spent a fair amount of time working for a local/regional rock band, organizing the street team and doing merch and some light tour managing when they were on the road. Tiffany’s experience from the office jobs really paid off for this role when it came to paperwork, organization, and time management. At the same time she was taking classes for a degree in Public Relations – her fallback career choice was music industry PR. Looking back, Tiffany is convinced this is something she would have hated, so she is rather pleased she didn’t follow that path.

In late 2008, Tiffany was laid off from her last office job, starting a new direction in her life and leading her back to her first love. She started working in the coffee/merch shop of The Pageant in St. Louis. After a few months, an audio intern position opened up and Tiffany grabbed it with both hands. She spent the next year and a half interning in The Halo Bar, a 150 capacity venue attached to The Pageant, as well as reading and watching everything audio-related she could find.

Working in The Halo Bar involved a lot of what Tiffany refers to as “combat audio”. The gear is decently maintained, but as the gear is older things are more likely to break at the exact worst moment, which gave Tiffany the best experience in troubleshooting. The internship also offered the opportunity to learn skills in a lower-stress environment. When The Pageant’s full-time monitor engineer moved on to a new venue, Tiffany was offered his position. While not being exactly qualified, her boss had faith in her and within a few months, it was relatively smooth sailing.

unnamed

The gear at the Pageant is all analog at the moment. They have a Midas XL250 for monitors and a Heritage 1000 and two giant racks of outboard gear at FOH, and they all work!  Tiffany loves the sound of the analog Midas compared to most of the digital desks that are out there, but the venue is aware that it’s not the most convenient for visiting monitor engineers who don’t travel with a console. Eventually, they will go digital, at least in the monitor world, but Tiffany thinks they are secretly waiting for something tragically sad to happen to the XL250 first!

If you ask Tiffany what her favorite desk, PA, piece of outboard gear, etc. is, she will quickly tell you that it’s whatever is available and working properly! When touring with A Silent Film, it’s desk du jour. Some of her favorite shows have been mixed on an M32 from an iPad. Getting back to the feelings that music produces, Tiffany really enjoys mixing from the crowd instead of FOH – calling it unconventional but she personally enjoys the show a lot more and likes to hear exactly what the fans are hearing. Plus, the bar seems to be exactly where the FOH should be in a lot of smaller venues, and she thinks it’s nice to not be stuck under a stairwell or against a wall at the back of the room.  Tiffany tells us that it definitely helps that the iPad app for the M32 is surprisingly well done. If she had an endless budget, however, she would definitely prefer the DiGiCo and Midas Pro series desks.

The Pageant is currently in the process of deciding on consoles and PA for their new sister venue, the 800 capacity Delmar Hall. Tiffany will be the FOH engineer when it opens. She’s also continually learning and this year is taking a few classes that she is excited about – SMAART training and a stage electrics class.

SGcollage

Live Sound Camp for Girls 2015

Mentors played a huge part in Tiffany’s learning. The Pageant’s FOH and monitor engineers, Randy Noldge and Adrian Silverstein, really took her under their wing when she first started learning sound. Tiffany says she wouldn’t be where is today without their patience and willingness to teach. Also, Tiffany looks up to and really admires Soundgirls.Org co-founder – Karrie Keyes saying “she’s one of the most driven and productive people I’ve ever met. I have absolutely no idea how she gets so much work done every day”.  Tiffany says Karrie is a living embodiment of the DIY mindset – Karrie will say – “Don’t know how? Figure it out and then go do it.” Plus, Tiffany declares Karrie is an excellent teacher, and Tiffany really enjoys being involved in the live sound camps with Karrie.

Tiffany has experienced some discrimination working in a lot of male-dominated workplaces and industries, saying “you can always run into the odd sexist remark or behavior no matter where you go, but I’ve been mostly lucky with my jobs”. Tiffany would like to stress here that the majority of people that she has worked within this industry are awesome and treat her like a human being, however, she finds that most of the bad experiences are confined to other crew members. She has run into a person or two that “just doesn’t work with women”. One memory that remains is where one crew member even tried to have her sent home and she has definitely had a few people get a little too touchy-feely. One guy in a town wouldn’t let her mix the band who had hired her – he wouldn’t even speak to her! On tour, it takes longer than expected for some house engineers to warm up. Tiffany’s solution is to just get the job done, saying that once they see her pushing cases and setting up drums, they’re suddenly much friendlier.

Tiffany has actually lost tour work by being a woman, with excuses like “We’re just a bunch of guys, you wouldn’t fit in with us,” and “The band’s wives wouldn’t be comfortable with a woman on the bus”!!! On top of that, some guys have the idea that women are mainly interested in working in the music industry so they can date guys in bands.

The idea that being a woman is a setback is not only confined to the music industry, though. Women have to work harder and be better at their jobs, flawless even, to get the same recognition and reputation, and for less money.  The band Tiffany is working with at the moment were shocked that this attitude exists, as it had never entered their minds that working with a woman would be any different than working with a man.

Sometimes she will have a show to do that has previously had women working for them and will hear comments like, “Oh, the monitor engineer is a girl, we’re gonna have a good night!” At this point, Tiffany has just introduced herself and hasn’t lifted a finger but somehow, everything is going to be awesome. It makes her happy to think they have encountered other women out there that are awesome and kicking ass, making her job easier.

Tiffany’s message to young girls coming into the industry is “take physics, math, and music classes. Don’t put up with any nonsense and don’t let anyone tell you that you can’t”. She recalls reading an article posted by SoundGirls about how men are more willing to take a position they’re not fully qualified for and figure it out as they go, and women feel like they have to know the skills 110% before they even think about applying.  This really made her examine how she’d been approaching her career, as she had always felt that she was being judged extra hard because she was female. Whether that’s true or not, she felt she had to be perfect all the time with no mistakes, ever. That meant that she didn’t take a lot of chances on things she wasn’t sure about – her mantra being  – If you don’t know every little thing about how that piece of outboard gear works you had better not touch it until you do hours of research!

Tiffany says that when she started, there were no women around her on a regular basis until she discovered SoundGirls.Org, and she could count the number of female sound techs she’d met in the previous five years on less than two hands. Also, she had never seen a woman behind the board at any show she had attended. She states now that if she’d had a group of like-minded women as mentors, she would have been so much more comfortable asking questions, experimenting more, and generally taking more chances.unnamed (6)

Tiffany is currently the monitor engineer at The Pageant in St. Louis and tours with the band “A Silent Film” doing FOH. She has been involved in sound professionally for around seven years, full-time about five. Tiffany became the co-director of SoundGirls.Org in August 2015. She also co-produces an annual invitational motorcycle showcase in St. Louis, MO – Cycle Showcase STL. When she gets some time – her other hobbies include crocheting scarves that never get finished, cross-stitching bad words onto things, learning to actually ride her motorcycle, and finally taking guitar lessons.

Signal Flow

 

In Yvonne’s Top 52 Tips To Remember, signal flow was one of the things I flagged as important, so I thought it might be a good idea to cover that in more detail. You have a bunch of awesome equipment, you have awesome musicians, and you need to get the sound from the musician or SFX playback computer through all that awesome equipment and out into the world or recorded in some way. Once you understand signal flow, troubleshooting will become a whole lot easier.

No matter how big the system is, the same principles of signal flow apply. If you are responsible for that system going together or responsible for keeping it working, then it’s important you understand the signal flow of that system.

Signal flow in relation to fault finding

Signal flow in its most basic form can be expressed as Fig. 1

sigflow-fig1

Fig. 1

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Assume you have plugged mic one into line one on the stage box and line one is patched into channel one on the desk. Assume you have done the same thing for mic two – mic two to line two to channel two.

If you aren’t getting signal into the desk from mic two, and when you swap the mics the problem doesn’t move, you know the problem isn’t with the microphone. The signal from mic one to the desk works, the signal from mic two to the desk doesn’t. If the only thing you have done is swap the mics and the signal still isn’t getting to channel two, then the fault is further up the signal chain than the microphone. If you swap the XLRs between the mics and the stage box and the fault still doesn’t move, you know it’s further up the signal chain. Work your way up the signal chain swapping equipment until the fault moves. When you manage to get the fault to move, you will know which piece of equipment is faulty – or at least where in the signal chain the fault is likely to be. This is fault-finding in its most basic form. Sometimes a cable will start working again, though not for long because you touched it and made the dry solder or loose connection make contact.

sigflow-fig2

Fig. 2

Internal to the desk, the same principles of signal flow apply (Fig. 2). The signal flows from the input through the group or aux into the matrix and out of the desk. If you can follow the signal through the desk, then you should be able to find the fader that has been left down or channel that is muted, or where the fault is.

Signal flow in relation to monitoring when fed from the FOH desk.

Imagine you have a band with an Aviom or wireless in-ear system and a stage that you’ve put into different time zones. There is a DSM/show caller that needs to hear the vocals, a feed going off to archive, and the band and an offstage vocal booth who need to hear what’s happening on stage. Where in the signal flow do you tap off the vocal monitoring to feed the different needs of the listeners?

If you send the vocal feed from the radio mics pre-fader (i.e before the fader in the signal flow), the person listening will hear the cast offstage and in their dressing rooms. But if you want to send the feed off to multitrack or a broadcast truck where it will be mixed later, then pre-fade may be the correct think to do.

The band and the vocal booth aren’t going to want to hear the radio mics pre-fader; they will only want to hear the mics that are live to front of house. So you’ll want to send post-fade. But do you want to send it to the band/vocal booth direct from the channels or from the vocal group? If the vocal group has a changing delay time to allow for stage position, what would happen to the vocal booth if they were singing along to it? What would happen to the band if they had a feed that was time-delayed before it reached them?

Signal flow in system design

When using compression, where in the signal flow should it be: on an individual channel, on a group, or across the outputs? Do you want to EQ something that’s been compressed, or do you want to compress something that’s been EQ’d? The effect is different depending on which way round you do it.

Putting processing in different places in the signal flow can have very different results. If you needed to use EQ on a signal processed with reverb, should you EQ the aux send to the reverb, or should you EQ the return channels from the reverb back into the desk? There are no correct answers, other than what fits the situation at the time But understanding the signal flow will enable you to make better decisions in order to achieve the results you want.

Norah Seed – Finding your Dream Job

By Toni Venditti

Norah Seed is an audio engineer who has worked in Live Sound for over 25 years. She has worked in theatre, television, and AV. She currently heads the audio department for the Shell Theatre in Alberta, Canada.

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Would You Say That to Your Boss?

 

In my position, I spend the majority of my time teaching new students how to run the equipment we own. All the artists know they are coming to a college where learning occurs, and a majority of the audience members know this too.  We constantly hear from artists that we have better equipment and are more prepared than the last school they were at, and I pride myself on that achievement. My expectations for a show are no less than what a professional production person would produce. (more…)

The Translator

 

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Often in my job, I end up being the middle person. I don’t own the contract with the band, but I have to fulfill the requirements. Sometimes I get a say in what is allowed in the rider, other times I get to deal with cross renting items late in the game because I didn’t see the completed contract until the day before. I get to communicate with the band the possibilities for their show but must get all changes approved by the purchaser.

I’m sure many of you deal with people like me while on tour where others are in the same position as venue operators. I would like to point out that being the middle person has also given me an interesting aspect of my job that I tend to forget about the most: The Translator. (more…)

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