Empowering the Next Generation of Women in Audio

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Accepting Applications for SoundGirls Bloggers 2021

Blog for SoundGirls

Are you passionate about the industry, do you want to share your experience and knowledge with the SoundGirls Community?  Then you may want to become a blogger for SoundGirls in 2021.  Our bloggers volunteer for a year of blogging (can be extended into 2022) and choose how often to submit blogs (once a month, every two months, or four blogs for the 2020 year)

If you are interested, please apply here


Things we are looking for in our bloggers

Although we are mainly looking for people who can write well, are organized, and passionate.  All areas of audio & music are welcome to apply. We look forward to welcoming you to our community.

Industry Knowledge

Not only is understanding the industry from a concept/fundamental standpoint important, but having real-life experiences is essential for any great blogger.  Having real-life experience allows you to share those experiences, learn from those experiences, build relationships, and learn things that are not taught from reading a book.

Passionate

Great bloggers must be passionate about what they are writing about.  We believe if you are writing about things you are not interested or knowledgeable in, it will show in your writing and to your readers.  People who are passionate about a topic or industry find it much easier to write about things that others with similar interests would enjoy.  Long-term, you have to LOVE what you do.

Writing Background/Experience

Of course, if you have a writing background or you have acquired good writing skills through years of experience, it will help keep your blogs to be engaging and more enjoyable.  Using proper grammar, descriptive verbiage, and compelling headlines can keep readers engaged in your content longer.  We think overall if you are naturally a good writer, it will allow you to create high-quality content much easier and more efficiently.

Organized

A great blogger should be very well organized.  It will be important to plan and manage your writing schedules.  Like running your own business or planning your week for your full-time job, blogging should be no different.  Brainstorming blog ideas and creating a writing schedule all need to be organized to maximize your work schedule.

If you fly by the seat of your pants (as many people do) and are disorganized, it will most likely lead to inefficiencies in your blogging.  You can also find yourself so consumed with daily tasks, that your content quality suffers because you are just trying to rush through the writing process to get something out.

Strong Work Ethic

Having a strong work ethic turns good bloggers into great bloggers.  Someone that is able to stick to a schedule, exceed personal goals and expectations, and push themselves, will stand out from the crowd.  Many bloggers are writing for their own blog so it is not exactly a situation where they are getting paid for each post they write.  So it takes a person with a strong work ethic to see the long term benefits and keep pushing themselves to consistently produce great content.

Network/Industry Reach

A blogger that has a large network and is known in the industry will make it much easier to promote their content.  As we all know, even if you write great content, you still need to promote it.  If you have built personal relationships with industry veterans, it can help earn credibility personally and for your blog.  If you can shoot a few messages and e-mails to key people in the industry who you know will promote your content to their networks, that can be extremely powerful.  Essentially you are leveraging your network and industry reach to promote content, gain feedback, and even help contribute to your blog.

SEO Knowledge

Having basic SEO knowledge is a plus for any blogger.  Bloggers who understand the benefits of good keyword research, how to promote content, and maximizing the potential of each post, will gain a larger readership in a shorter amount of time.

Goes Against the Grain

To be a great blogger, you need to sometimes go against what everyone else is doing and do something that is away from “the norm”.  Coming up with unique ways to stand out from the crowd is a way that great bloggers get found.  It could be a post, design-related, new way of promotion, unique content delivery, or something that has never been done before in the industry.

Social Media

Generally, bloggers spend a good amount of time on social networks like Twitter, Facebook and Linkedin.  Being active on various social networks and engaging with people on a regular basis will help bloggers get noticed.  If you are consistently promoting other users’ content, those users will begin to notice and return the favor.  If you read other industry blogs and leave thoughtful comments or even personally contact the blog owner, this is all-important for building your network and getting noticed.

A plus for a great blogger would be being a power user on social bookmarking sites like Digg, StumbleUpon and Reddit.  If you have the ability to promote content and others in the community, notice and promote it as well.

Enjoys Sharing and Helping

Great bloggers genuinely enjoy helping others.  Many bloggers blog because they want to showcase their knowledge in the industry.  Of course, that is part of why people blog, but it should not be the only reason.  Gaining satisfaction out of helping others in your industry is a trait that all great bloggers have.  Taking the time to personally reach out to someone asking a question or for thanking someone who leaves an intelligent comment on your blog is going above and beyond.  It shows that you do care about what others are saying.

Parallel Compression

 

Have you ever wondered how to get your vocal to punch through the mix? Or a kick drum to achieve a punchy sound? Or give clarity to a solo instrument? Well I have a technique that does just that and it’s called Parallel Compression, or as it sometimes referred to, New York Compression.

Parallel Compression is the art of mixing a (usually) dry signal with a heavily compressed one. The benefit of this is that you can achieve a very tight and compressed sound without it affecting the dynamics of the actual performance.

I will preface that it should be used sparingly and not on every track as it can sometimes sound harsh and brittle on the ears if used too aggressively.

To achieve parallel compression, create an aux track and send the signal to it from the audio track you want to use.

Then load up a compressor on the aux track.

The settings below are a rough guide for a punchy sound but feel free to adapt them if you want a more subtle sound.

Ratio: I personally like to set my ratio between 8:1 to 12:1.

Threshold: On a few tracks, the threshold is between -30dB to -40dB. I usually want around 10dB gain reduction.

Attack Time: You want a fast attack so nothing above 5 ms.

Release Time: I found the sweet spot to be around 50 – 100 ms.

Gain: Boost the gain if it is needed (sometimes I like the way mix without boosting the gain).

The next step is to play the track and blend the Parallel Compression in with the original audio. This is where you can make a few tweaks to the settings to get your ideal sound.

After these steps, hopefully, by now your track should be punching through the mix.

My final tip would be to trust your ear and experiment with this technique as much as possible until you find a variation that suits your style of music.

Happy producing!

 

 

 

For the Men Who Want to Support Women in Audio.

 

I’ve been getting these questions a LOT lately- “How can I as a man support women in audio?” “What can we do to make the historically male-dominated world of audio/music production more inclusive to women?” “How do we get more women in audio and tech?”

The short answer is HIRE THEM! I should note that these questions have come from men in the business who truly wish to see the industry become more inclusive and balanced.

Here are some simple ways men can support women in audio and other male-dominated fields.

Treat the women you work with, with the same respect you treat the men you work with. Women are not asking for special treatment, they just want to be acknowledged as equals.

When someone asks you a question that should be answered by a female colleague, rather than answering the question, direct that person to your colleague.

Example: The system engineer is a woman and you are the monitor tech but the local crew chief insists on asking you about the PA, your rigging points, the weight, whatever. Simply say ‘Beth is our System Tech and she can answer that for you’.

We all like to have the answers when asked questions but this one simple act of directing the questions that pertain to your fellow crew woman’s gig will go a long way in moving things forward.

Note: This should be standard practice in general. You should always direct questions that do not pertain to YOUR particular job to the appropriate person.

Please stop ‘vouching’ for us. Unless you are being consulted as a job reference or to give a recommendation for a woman being considered for a job, we don’t need anyone to assure the local crew or anyone else that we can do the job and they needn’t worry about the fact that we are a woman. Who cares if the local crew or anyone else is skeptical, she and her work can speak for herself.

Example: A typical conversation between a touring crew guy and the local audio guy:

Local audio guy- “Who’s your soundman?”

Touring crew guy- “Susan is our FOH engineer but don’t worry, she’ll do a great job” followed by an abridged version of her resume.

Susan already has the gig and it’s none of the local crew’s business as to what her qualifications are.

When you want to interview a woman about her career/job, don’t waste her time with questions like what it’s like to be a woman in a male-dominated field. Ask her the same questions you would ask a man.

I mean seriously, I’ve been in this business for over 30 years and are still asking ‘Why are there so few women?’ ‘What is it like to work with all men?’   Women are capable of technical conversations and equally competent at discussing our professional skills, experience, and knowledge. These questions are not only lame but a waste of our time.

If you witness something that makes a woman uncomfortable, say something.

Women who have yet to build a career and reputation in the business and need the support of others, especially the veterans of the business (both men and women). Too often the fear of losing the gig because they spoke up about the ‘handy’ tour assistant outweighs their discomfort. It would go a long way for the women you work with to know that you have their back if they ever need someone to step in.

Lead by example, especially if you are in a leadership role such as T.M. or P.M. Treat the women on your crew with the same respect as the men. Make it known that inappropriate behavior will not be tolerated.

Look, we can handle the locker room talk. We aren’t dainty little flowers, if we were we’d have chosen another line of work, but we aren’t here for your pleasure either. We are here just like you, to do our job.

Don’t join in on inappropriate talk about the women on your crew and don’t stay silent when you witness it.

If you want more women in your workplace or tour, hire them. There is this fascinating little tool called GOOGLE that helps you find anything you need! Other fantastic resources include the EQUAL DIRECTORY, soundgirls.org, and womensaudiomission.org

The above are the most basic everyday things you can do to support women.

If you REALLY want to make a difference and bring about positive change

Ask yourself where in the past and even now you are being sexist?

Have you rolled your eyes when the crew chief sends you three women to do the heavy lifting?

Consider your unconscious beliefs/ideas about women in this business and your conscious beliefs.

Take a long deep look at your double standards- what is ok for a man to do but not a woman?

Why do you have these beliefs/ideas?

Did you work with one woman who was not great at her gig? or ended up hooking up with someone on the tour? Why would you just assume all women are like that?

Would you be upset if women assumed that all men were sexist or worse? I’ve worked with a lot of men who were not great at their job and who were trying to shag everything that wasn’t nailed down, I’ve yet to condemn ALL men to being lame at their jobs and only there to hook up with ‘chicks’.

When have you sat silent and observed blatant sexism, or harassment to the women around you but you didn’t want to stand up and say anything for the risk of being ridiculed, so you just ignored it?

How often have you joined in on the banter directed at women on the crew, or local staff whether it was flirting or inappropriate talk to those who are just there to do their job? Do you think they want your advances? Do you really think the cute stagehand enjoys having to politely engage and smile at every idiot who hits on her while she is working? Maybe the merch girl looks miserable and doesn’t talk to any of you because she’s tired of being hit on constantly by her fellow crew.

How many times have you talked about the women on your crew inappropriately behind their back with other men on the crew? While acting like you are totally their mate to their faces, just friends and they are just fellow crew? If you haven’t talked about them how many times have you sat silent in these conversations?

How many times a day (outside of the workplace) are you engaging in sexist behavior?

Do you mansplain? Do you instinctively look for the ‘man’ in charge when you have questions or need to solve a problem? Do you ignore your friend’s wives/girlfriends assuming they can’t hold their own with you? Have you ever assumed a person wouldn’t have knowledge of a subject for the simple fact the person was a woman?

How many times have you called or referred to a woman as a bitch just because she would not settle for less than what she wanted or expected?

For example- a female artist who insisted things be done correctly would likely have a rep as being a bitch or difficult while a male artist in exactly the same situation would just be considered normal.

How many times have you been asked to give a reference for a woman you have worked with and been pressed to find ‘issues’ with her behavior that didn’t exist?

“C’mon, did she flirt with the crew, band? Was she sleeping with anyone on the tour?” How many times have you asked those questions? How many times have you been asked the same of a male colleague?

When hiring or recommending someone for a gig makes a sincere effort to consider more than just men.  

Again The EQUAL Directory is a great resource for finding qualified women.

Women by necessity have learned how to navigate the male-dominated audio industry. With regards to the sexism, discrimination, or bias we encounter we ignore it, let it slide, or worse accept it. Some have chosen to confront it. Some have to deal with it on an all too frequent basis and some of us so infrequently that we are completely caught off guard when it does occur. That doesn’t make it any less tiresome. The points I have outlined in this blog are just some of the things you can do to support not only women in audio but women in general.

Lara Dale, Foley Artist

Lara Dale is a New Mexico native, trained in classical music and ballet, who fell in love with choreography and began creating ballet and modern works at the University of New Mexico before moving to NYC to pursue a career as a dancer and choreographer. 

Life is what happens when you are busy making other plans. Through a series of career twists and turns, she ended up in the East Village working as Administrative Assistant for the late great Howard Guttenplan, Director of the legendary Millennium Film Workshop, back in the days of Super 8 and 16MM.

She got to see early works by Todd Haynes, Susan Seidelman, Spike Lee, Jim Jarmusch, and others, and was deeply inspired by their hard work, innovation, and independent success. She went on to pursue theater and the arts for many years, and has resided on both coasts and in Europe. She is now happily back in her home state of New Mexico. 

While searching for a job in the flourishing NM film market, she came across a Craigslist ad asking for someone with a trained dance background to become a Foley Assistant. The precise timing of classical music and the rigorous physical movements of ballet and modern became the perfect background for mastering the art of Foley, which she learned from the Academy Award-winning Foley Artist Ellen Heuer, who was ET’s footsteps among many other amazing credits. 

In partnership for many years with Wildfire Studios in Los Angeles, she built an extensive Hollywood resume of both major features and important independent projects. She opened Footvox Studio in 2013 to better serve the vibrant New Mexico film community. 

Her credits include Twilight: Eclipse, The Mechanic, Mildred Pierce, Drunktown’s Finest, Rosemary’s Baby – NBC, Black or White, and Expendables 1 and 3.

Lara’s credits on iMDB

What is the job of a Foley mixer and a Foley artist?

As a Foley Artist, at the most basic level, I walk all the footsteps of the characters in a film, whether animated or human, while my sound engineer makes sure they are recorded correctly. It’s actually way more complicated than that, so I will use Toy Story as an example since so many features today are animated or have animated effects.

Cartoons don’t make any noise. The filmmakers have to bring all the actors into the sound studio to record them reading the script, then the studio animates to those vocal tracks. Once the animation reaches final edit, some of the greatest Foley Artists in the business, including Jana Vance and John Roesch, have to invent from scratch all the physically generated noises of each of the characters.

They meticulously invent sounds like Buzz Lightyear’s wings unfolding, or the footsteps of Woody walking along the wooden bedroom floor. Every single toy has to have a distinct sonic footprint, both literally and figuratively. This can literally be hundreds of tracks, and thousands of cues.

What is Foley responsible for covering in a film or tv show?

We do all the human or character-generated noises in a film – walking, running, eating, brushing hair, brushing teeth, punching, kicking, even kissing noises since the room mic doesn’t pick that up. What we don’t do is sound effects such as explosions, car crashes, trains, planes, factory sounds, etc.

If you want to hear a brilliant example of Foley and sound effects, seamlessly mixed to seem like the hundreds of tracks are the real sounds, watch the chase scene in Toy Story when Woody is trying to catch up to the moving van. That is true Post Production sound at its finest. And there are a number of really good videos online now if you use the search term “Foley Artist.”

A talk Laura gave about her work

Can you describe the workflow of a Foley project? What elements do you cover?

When I tell people that I worked on major projects like Twilight: Eclipse and Expendables 1 and 3, I often get asked if I got to meet any of the actors. I patiently explain that post means post and that some films can take a year or more to edit, so Post Sound teams are generally getting the project long after the sets have been torn down and the actors are on to other films.

Picture Lock is a technical term, meaning what we get is what audiences will actually see on the big screen. Once the final edit has been approved, we are part of three sonic stems. The first stem is Composing or Soundtrack, the second stem is Foley (human-generated sounds), and the third stem is Sound Effects (non-human-generated sounds) – not necessarily in that order.

Most beginning filmmakers think music is all they need for Post Sound until they do a horror film and realize music doesn’t create the heart-wrenching bloodiness of someone being stabbed or having their eyes gouged out. Then they hear the boom mic sound and realize most of that is unusable. It used to be that 50-60% of the on-set sound was wiped and re-recorded. Nowadays with all the green screen and visual effects, the post teams pretty much wipe the entire original soundtrack and then meticulously rebuild it from scratch.

The shiver you get in horror is a lot about Foley, with lots of layered sounds and very messy props, what with stabbing or hacking watermelons for bodies being dismembered, or wrenching celery to do a neck being broken, or biting through a Pomegranate as I did in NBC’s Rosemary’s Baby, to simulate the sound of Rosemary eating a human heart in one of the creepier scenes.

One of the major components of Foley recording is footsteps. How many types of shoes do have for work? How many different surfaces are there at the studio?

If you work long enough on diverse projects you will eventually need to have every type of shoe, or at least the sound of that shoe, that you possibly can. I have about three hundred pairs of shoes, both male and female – everything from 1940s orthopedic women’s heels that sound like really great stilettos, to men’s Italian leather loafers that sound like Fred Astaire style ballroom dancing shoes.

My best shoes I have whittled down over the years and they are the ones reserved only for leading characters. I tend to name them after old Hollywood stars, so I have Greta Garbo, Marilyn Monroe and Betty Davis as my favorite leading lady shoes, and Clark Gable, Cary Grant and Jimmy Stewart as my favorite leading men.

As far as surfaces, next time you watch a major movie, pay attention to how many surfaces all the characters are walking on. Everything from mud to dirt to concrete to wood to carpet to linoleum to tile to marble – filmmakers shoot anywhere and everywhere, including outer space, so you have to have floor surfaces that can stand in sonically for whatever that location requires.

I have about thirty to forty floor surfaces I can create. Some of them I walk as is, and some of them I layer to get different types of sounds, such as making a wood floor creakier for a scary scene by layering another creaky floor surface on top or making concrete more gritty for an urban crime setting by adding fine dirt and broken glass. It’s all about the layers and about how well you know the particular complexities of each surface you are working with.

What are the challenges of doing different types of footsteps especially when the character is much larger or smaller than you are (and you naturally don’t sound like them)?

Learning to walk Foley correctly for your skills and body type is the hardest part, especially since you have to get in a heel-toe, heel-toe sound, and most people tend to flatfoot it when they are first learning, which makes it sound like Frankenstein or a weird stalker.

The shoe choice is critical in the sense that the expectation of an audience is that a high heel sounds a certain way, and when you don’t produce that, it pulls them out of reality and into a place where now they are concentrating on the sounds and not the character. Gathering all your types of shoes and mastering how to walk in them can take many films and many years, and I personally didn’t come into my stride, so to speak, until about the third year or so.

Do you ever work on headphones or just listening to what’s happening in the room?

Some Foley Artists swear by headphones while others feel it compromises your ability to accurately hear what you are doing. I personally like headphones because I feel like I hear the nuances of the performance better, but I highly recommend using wireless because the cord can really get in the way when you are trying to bust through a lot of sound cues and you keep tripping or getting tangled up in the cord.

What are you listening for? How is it different from everyday listening? Or are you thinking more about performance?

The old cliché in Foley is that you are only a good Foley Artist if the audience doesn’t notice your work. If they are completely immersed in the film and the sound seems so real they don’t even pay attention to it, then our sound team is doing their job. If anything in the sound starts to stand out, then it is either poorly performed or a bad sound mix and we are not doing our jobs.

Consequently, though there are lots of tricks and techniques you learn or discover, the most subtle and real-sounding performance is always the best. When I am walking a character, I try to get my bearings as far as how many steps they have in that segment, what surface they are on, and what shoe they are wearing. Then I try to let go and just concentrate on the emotions they are conveying, particularly if it is a strong negative emotion such as sadness or anger which deeply informs the tone of the scene. If I am doing the mother of a dying cancer patient and I make her sound too cheerful or upbeat, I’m cutting into the work of that actor and undermining their performance. Your biggest job in Foley is to enhance and support the performance of each actor without any of your hard work ever being noticed.

Since the Foley artist is typically responsible for moving the mic while working, have you learned mic placement by watching other walkers or from Foley mixers instructing you? Was there a learning curve to learning mic placement?

Mic placement is definitely learned, but it is also about having a good ear. Your sound engineer may also request specific mic placements in order to create recording effects such as larger or smaller resonant spaces so they will not have to pull them from a sound effects library later.

I’ve definitely learned how to listen over the years and will say that generally for me a mic at about 18 inches away, at a somewhat low 45-degree angle is best for most of my footsteps. That of course can change from studio to studio but is what works best in my own space. I will say that the industry standard for mics can vary but the good studios use the finest mics regardless of cost, and the most commonly cited brands are Sennheiser and Neumann.

Props are a whole other challenge as you may be doing a dining scene and need to raise the mic up and over the props table if you are working on picking up silverware and plates for example. Certain props are much louder like paper, ceramics, or metal, so you have to either perform more subtly or move your mic back slightly from the noisy prop. With an experienced engineer, you can always run it by their trained ear if you aren’t sure about the sound you are producing. It’s kind of a sonic dance between the Foley Artist and the Sound Engineer when you are working out all the sound cues.

How has your background as a dancer helped you as a Foley artist?

Though Foley has its roots in radio, the earliest commonly heard Foley for major studios was tapping sounds for dance numbers. Uncredited day players with dance training were brought into the sound studio to overdub the rhythms of the tap shoes in any given dance number.

The most famous dance routines you hear with old Hollywood stars were not the actual recordings of the dancer’s performance, but post-production overdubs with contract day players. One exception was Fred Astaire, whose Foley was performed by his choreographer, Hermes Pan, because he knew the dance routines inside and out.

One of the only stars to do his own Foley was Gene Kelly. A notorious perfectionist, he would go into the studio after picture lock and record his own dance routines, so “Singin’ in the Rain” is one of the rare instances where you are hearing the artist’s own performance, re-recorded in a professional sound facility.

The precision, strength, and timing a dancer acquires through rigorous training is priceless when it comes to Foley, so I strongly recommend dance and/or music training as a prerequisite. Even some experience in martial arts can be beneficial, as you will know how to listen with your body and repeat precise sonic performances over and over again when necessary.

How did Footvox come about?

I originally answered an ad on Craigslist for the acclaimed Foley Artist Ellen Heuer, who was from Los Angeles and did ETs footsteps and Dirty Dancing, as well as hundreds more great films. She was looking for an assistant for a studio she was opening in Corrales, in order to take advantage of the New Mexico film incentives. I ended up apprenticing under her for about three years until she moved back to Los Angeles and I inherited the props from her studio.

I got to watch a master at work and did do some footsteps and prop noises for crowd scenes, but most often I was feeding cues, buying new props, and cleaning up the studio afterward. It wasn’t until Ellen moved back to L.A. that I really began to learn the serious work of walking for the major Hollywood stars. My engineer helped a lot, as he had seen so many sessions by that point that he could coach me when I had cues that I didn’t know how to execute. But I am proud to say that I did a lot of learning on my own, just experimenting and working things out by ear.

For someone interested in becoming a Foley artist, what personal strengths, skills, etc are beneficial or needed for the job?

A movement background of some sort is essential – either dance or martial arts or tai chi – anything that requires you to be in total command of your physical body. Dance is really the best foundation because timing is everything in Foley and dancers are masters at watching someone move and then duplicating it exactly.

How do you get a foot in the door or what’s the best way to get started?

Foley is handed down from artist to artist and there really aren’t that many of us in the industry compared to how many actors, editors or directors there are. My lineage through Ellen actually goes back all the way to Jack Foley, which kind of amazes me.

I would say that finding a good sound engineer who has worked on Foley and asking if you can sit in when they have a session would be a good place to start. Also, asking around in your community and seeing if there is a Foley artist who needs an assistant for bigger projects. In my case, I would never have known about this profession if I hadn’t seen an ad in Craigslist and had the curiosity and determination to learn about it from the ground up.

How much of your work comes from projects in New Mexico?

I would say that a lot of my independent work comes from connections I have to local filmmakers in Albuquerque and Santa Fe, and all of the features come from connections my engineer has out in Hollywood.

Could you give us a couple of Foley hacks? What sounds do you make in a way that probably aren’t how most people would guess you do it?

Grilled Chicken used as Foley for Rosemary’s Baby

Wet chamois is your best friend when it comes to dripping blood and gore kinds of noises, and in the Rosemary’s Baby remake for television, I used a grilled chicken to make the hacking sounds for a particular flashback scene where the ancient witches that are haunting the building are seen hacking a body to pieces in a human sacrifice ritual.

What’s your favorite part of being a Foley artist?

Everything, but most of all I love turning a promising film into a good film just by being able to do precise sonic choices that enhance what already exists or creates a new atmosphere that didn’t exist in the original tracks. My slogan is “Foley Makes a Bad Film Better and a Good Film Great!”

What’s your least favorite part?

I guess studio clean-up, but even that is very satisfying to me. After Rosemary’s Baby I cleaned up meticulously, as I do after every session, but I was finding chicken bits for weeks afterward in the strangest places as I had hacked so hard it had splattered everywhere.

Check out our interview with Lara on The SoundGirls Podcast

Find More Profiles on The Five Percent

Profiles of Women in Audio

 

The Affordable Digital Audio Workstation

By popular request, I am researching and collaborating with several of my peers to come up with a list of resources that can be useful post-graduation. Many of us were spoiled with the unlimited amount of software and gear that we had in undergrad. I certainly was! Now, six months after graduating from my undergrad program and three months away from starting my master’s program, I find this to be a great opportunity to explore my affordable options.

I would like to keep a few things in mind though. One, you do not need to break the bank. Affordability is something that was kept in mind when developing this list. Two, you should try to use what you are comfortable with. For example, I used Logic Pro during my undergrad. So I bought that and use it as my main workstation. This isn’t to discourage trying and learning new things though.

Ableton

I had to reach out to some friends who are ardent users of Ableton because I myself am not familiar with this DAW. Being downloadable for Mac and Windows, it is able to reach a wider customer audience. Ableton Live is free to try for 90 days and the intro version is only 99 dollars.

I was told by many of my peers that one of its best qualities is how fast it is when being used for producing. It is easy to use when searching for samples and organizing sounds. I mentioned before that Ableton has over two hundred different packs that include plugins, sounds, and software instruments. Several of them have a free download. Although, with only sixteen audio/midi tracks available, the awesome sounds and software instruments that Live Intro offers might not be able to utilize all the features to its fullest. The Standard version of Ableton Live has a steep price of 449 dollars.

Intro also includes many of the features that are included in the Standard and Suite versions. It doesn’t include some more advanced features such as extracting harmony parts, melody, and or drum parts from audio samples and converting them to midi. It also doesn’t support importing and exporting video files, which some DAW’s on this list can do. But again, at only 99 dollars and the lengthy list of features on its website, it does seem well worth it.

It is also being utilized as live playback for indie artists and rappers as well as in techno and house music. A space has been opened up for artists and musicians like this with live music becoming so much more digital with playback and triggering sounds that cannot be done during a live show. Artists like Tyler the Creator are even using Ableton Live, but that does not mean it is something out of the reach of the smaller indie bands. A friend of mine back home uses this same software for his band, Earl Grey. So producers, musicians, songwriters of all sorts can benefit the most from what Ableton Live has to offer. Whether you use it for live shows or solely production, this DAW has a lot to offer those who utilize it.

Logic Pro

I might be a bit more biased towards Logic Pro. It is the DAW that I regularly use. It can only be operated on MacOS, so windows users are out for this DAW.

The three universities that I have attended have all used Logic Pro, and for that I am most comfortable using this DAW. It comes with a decent amount of plugins. It is fairly straightforward, and because it is used by many, finding a youtube tutorial is relatively easy for me when I am in a pinch.

What I like most about Logic, is that it allows me to have a creative and consistent workflow. It is, in my opinion, one of the better DAW’s for design work. It comes with one of the most extensive and largest amount of plugins and sounds collections. Though, they will take up more space on your computer. It also offers some of the best mixer options, with a limit of 1000 stereo channel strips and the same for instrument and auxiliary tracks.

Logic Pro wouldn’t be my first choice when recording music though. It just isn’t as savvy as other DAW’s when it comes to editing and comping takes. Visually, it appears to be geared towards the creative and design workflow. When recording I find it a bit clunkier compared to Protools, especially when multi-tracking. I have also run into some issues with overloading and Logic crashing. It takes up a lot of space on my computer and having several hard drives and SSD’s at first is a necessity no matter what DAW you chose to use.

This is a great workstation for beginners and easily accessible to most since it comes with the purchase of any MacBook. It can be used for simpler projects or utilized for the more advanced. It is a DAW that can grow with you and still be able to meet your needs.

PreSonus Studio One

 I reached out to the SoundGirls Facebook community in search of people who had used Studio One. Cierra Zimmerman was kind enough to share her opinions with me about this DAW. She has been using it for about five years.

Here is another Windows-friendly DAW to the many Windows users out there. Studio One is available for Windows and Mac. It requires a hefty amount of hard drive space for download but includes many great features. It allows for unlimited audio and instrument tracks, advanced automation features, and almost 40 different Native effects. I myself LOVE Native Instruments and their products.

Like other DAW’s that have been covered, Studio One also comes with an assortment of plugins, sample packs, and loops. I heard many positive opinions about these workstations’ affordability. There are several different options too. Prime being their free, but the limited option, Artist being a midrange option, and Professional being just under 300 dollars. When researching this product, Studio One Professional was on sale. It is a much cheaper option compared to Protools Ultimate’s monthly subscription of 80 dollars a month.

The con’s being there might be a slight learning curve for beginners and those new to Presonus. There were some comments about organization and workflow functionality being sloppy and cluttering. So if you are willing to work through and learn a slightly different software, this could be an option for you.

Many users said they use it for recording and producing and prefer it to Protools, mostly due to the price difference. So if you want similar options that Protools Standard and Ultimate offer, but can’t do the price, Studio One could be an option for you. It also has potential for those who do more creative and design work. With the good amount of stock virtual instruments, sounds, and plugins, it sounds like a great workhorse DAW for those who are looking to do it all.

Protools First

Without a doubt, Avid’s Protools is an extremely powerful software and it is favored by many. I find it easy for all things recording and mixing. Editing takes is a breeze. And what makes Protools First an excellent option for those on a budget, is the fact that it is a free download. You do need to set up an Avid account, but besides that the download is straightforward. Though at first glance Protools First might appear barebones, it does come with a good amount of plugin’s and track availability to start with. It comes with 23 Avid plugins, 16 available midi, instruments, and auxiliary tracks. It has a great organizational setup that allows for an uncomplicated workflow.

However, some beginners might find it a bit challenging compared to other DAW’s. In my experience; and from other people’s accounts; Protools will crash more often than other DAW’s. It takes up a lot of space and processing. The system requirements are somewhat strict compared to other workstations. It requires a minimum of 15 GB of disk space for installation. Whereas Logic requires a minimum of 6 GB. With Protools First, editing capabilities are limited. When comparing the different versions on the Avid website, Protools First is labeled as does not support video tracks and does not include advanced audio editing. It also has limited automation capabilities and does not support surround mixing. Some of these limitations are lifted with the Protools Standard version, which is only 30 dollars a month. Avid employs monthly subscriptions for its Protools software, which might also be something to consider when committing to this DAW.

I would like to emphasize the word limited in these product descriptions. Limited does not mean it does not include. And for someone on a budget, limited could be doable. It is important to examine your basic needs and what you can get by with for the time being. Protools is excellent software and is often considered the industry standard.

REAPER

Reaper has gained interest in the past few years. I have heard it talked about by many sound designers involved in the video game industry. It is another software that is compatible with Mac and Windows. Reaper has a free 60-day evaluation download and a 60 dollar personal license download after that 60 days. In my opinion, this DAW is the most bang for your buck.

It’s system requirements are fairly relaxed. On its website, they boast about it being a portable DAW that can be kept on a hard drive in your pocket. I have also read accounts of those who were able to download Reaper with only 4 GB of disk space available, though I might not recommend that.

It does not come with all the bells and whistles that Logic Pro or Studio One comes with,  but again, it is a great option for things like recording, mixing, and editing. There are lots of free downloadable plugins that you can find. It can be used when working on film or video projects. It is remarkably light on processing power and the program launches almost instantly.

I have also used it for much more advanced purposes. I previously worked on a virtual reality video game where all the sounds needed to transition well into the virtual environment. I used the Ambisonics Tool Kit and it has a free download for Reaper users. It was a simple enough process of integrating it into Reaper, but there are some tutorials on Youtube that you can find if needed. Reaper does have the option for customizing your workstation, including plugin toolbars. When I used it, I experienced some headache when searching through the many different plugins. So if you are looking at Reaper to be your home DAW, I would highly recommend looking into this feature.

One of its taglines is that you can do anything with this DAW. Reaper is incredibly flexible and customizable. Lot’s of users involved in video games have developed their own codes and programs that can be used in conjunction with Reaper to allow for an even more efficient workflow. This workstation is unique because of that and for users who have a coding background, you might want to check out Reaper.

When on a budget, I think it is most important to access what you absolutely need your workstation to do and what you can live without. There are some really great options available to designers and engineers and these are some of the options that I have found and had the opportunity to talk to others about. I am sure there are other DAW’s out there that could be used. I hope that this was helpful to readers and special thanks to all of those who I got to talk with about their favorite workstations. Your thoughts and opinions were important.

Special thanks to Zakk Burke, Chase Cloutier, Mark Heinonen, David Peterson, Charles Southward, Drew Stockero, Cierra Zimmerman

 

 

Basic Networking For Live Sound Engineers

Part Two: Designing A Network*

Read Part One Here

This blog is dedicated to Sidney Wilson. You make electronics so cool.

The Road To Data

In my last blog, “Basic Networking For Live Sound Engineers: Part 1 Defining A Network,” we delved deep into what creating a network entails, from understanding IP addresses and subnet masks on a binary level to connecting a laptop to a network to talk to a piece of gear. Now that we have laid the groundwork for a foundational knowledge and vocabulary of networking, we can move into how we put this together to construct a network for practical applications in the world of live sound. The last blog talked about basic structures of point-to-point transmission and ended with incorporating switches and routers to build another level of complexity to our signal flow. In this blog, we are going to put on our network system designer hats as well as our engineering hats to think about what we are trying to accomplish with a network in order to determine how we should build it, how we should divide it, and what level of redundancy we wish to build into our design.

From The Abstract

It is about time we introduce the OSI Model into our discussion of networking because in this blog, and especially in the next one, it is going to keep coming up in order to help us grasp networking signal flow on a conceptual level. The OSI Model or “Open Systems Interconnection Model” [1] is a conceptual model that educators use to break down the approach to networking into a hierarchy of 7 “levels of abstraction”, to use a term I borrowed from Carrie Ann Philbin’s “Crash Course Computer Science” Tutorials on YouTube [2]. (Sidebar: If you want to know more about how computers work, watch her video series because it’s amazing.)

The 7 Layers of the OSI Model

 

Let’s briefly break this down starting from the Physical layer and moving upward. At the very bottom at the Physical layer, this literally addresses the physical cable that you are using to plug one device into another. It also includes the binary bits or electrical signals that comprise the data we are moving around. As we move up a step, we arrive at the Data Link layer. The Lifeware article by Bradley Mitchell explains how this layer gets further subdivided into the “Logical Link Control” and “Media Access Control” layers as it is the “gatekeeper” that verifies data before it gets packaged [1]. Moving up from there, we arrive at the Network Layer and this is where data generally gets packaged, and the management involved in IP addressing falls in this realm. If the packages in the Network layer were cars, the Transport layer is where all the highways lie. This is where network protocols tend to fall in, but we will see in the next blog that it depends. Next up, I like to think of the Session layer like a session in your favorite digital audio workstation. This is where we start putting together these different highways and lower levels like taking a bunch of different audio tracks from different recordings and putting them together in one workspace. As we move up into the Presentation layer, this entails the methods that dictate how this data is going to be conveyed in the highest level at Application to the end user.  At the top of the model, we see the highest “level of abstraction” in Application. This is what the end user engages with, and by that I mean it is the most familiar way that we log in to a network. From now on, as we go through different aspects of our network design we are going to refer back to the OSI Model to help give us a reference of how these concepts work into the greater picture of our network design. Why are we going to do this? This is how we will think about the different steps of conceptualization that we will need to address (at least on some level) of our network design in order for it to work. The important thing to remember here is that even though we have all this granulation of detail available to visualize our network, manufacturers have put A LOT of money and research into making some of these levels simple for you to implement so that you (hopefully) don’t have to worry about them too much.

Down To The Wire

Now that our brains are primed with this level of abstraction, let’s talk about what cabling we can use for our network. In most networking applications, there are two major categories of cabling that you will likely encounter: copper and fiber. In the copper world, we often hear the terms “Ethernet”, “RJ45”, “Cat5”, “Cat5e”, and “Cat6” thrown around and used interchangeably as common types of network cabling. They often get used as misnomers instead of what they ACTUALLY refer to.

The term “Ethernet” actually doesn’t refer to a type of cable itself, it refers to a protocol called 802.3 as defined by the Institute of Electrical and Electronics Engineers (the IEEE, remember them from last time?) [3]. As mentioned in this Linksys article, Ethernet refers to “the most common type of Local Area Network (LAN) used today” [3]. (See how it’s all coming back around?) The most common types of cabling used for Ethernet includes the Cat5, Cat5e, and Cat6 specifications. The number refers to the generation of the cable [4]. The biggest differences between these three specifications is the bandwidth speeds these different specs can handle. This is a factor of the way the twisted pairs are wound inside the cable. The twisted pairs in Cat6 cabling are more tightly wound, which allows it to support higher bandwidths at higher transmission frequencies. This is also why how you coil these types of cables is so important as they lose efficiency if the twisted pairs become “unwound”. It also is a major drawback to the longevity of the cable itself and why it was originally intended for fixed installation. There are also stranded versus solid core versions of each cable, and while the advantage is that the solid core can transmit longer distances, it also is more susceptible to breakage.

Cat5, Cat5e, and Cat6 cable all contain four twisted pairs of conductors (hence the 8-pin connector) and can come in the form of UTP (Unshielded Twisted Pair) and STP (Shielded Twisted Pair). The idea being that a shielded twisted pair is less susceptible to outside interference, but it definitely ups the price point on the cable and MAY not be necessary depending on the application. For example, manufacturers often recommend shielded Cat5e or Cat6 cable for snakes for certain audio consoles to limit interference, but would that really be necessary for an installation in a home that is just getting a basic network set-up? Below is a table listing the major differences between Cat5, Cat5e, and Cat6 [5].

Cat5 Cat5e Cat6
  • Transfer data up to 100Mbps
  • Supports bandwidth up to 100MHz (conductors look less twisted)
  • Antiquated
  • Transfer data up to 1Gbps
  • Supports bandwidth up to 100MHz
  • Most common
  • Reduced near-end crosstalk
  • Transfer data up to 10 Gbps
  • Longitudinal separator inside between twisted pairs
  • Supports bandwidth up to 250 MHz capacity (conductors will look more twisted)
  • Reduced near-end crosstalk

 

If you look at the jacket of a copper cable used for networking, you will probably see a marking listing one of these specifications. The 8-pin connector on the end of the cable is referred to as a RJ45 connector or “registered jack” [6] and is the most common networking plug.

The end of a Cat6 patch cable with RJ45 connector. Notice the 8 conductors lined up with the 8 pins at the end.

Another major drawback of this copper cabling, besides the danger of the twisted pairs becoming “unwound” over time, is the length restriction. All 3 types of cabling are only rated to go a maximum of 100 meters, or roughly 330 feet, before needing a repeater or something to boost the signal again. This is where fiber wins by a longshot.

Another transport medium for data transmission involves converting the ones and zeros into light using a transceiver on both ends, and transferring it via fiber optic cabling. Fiber cabling is composed of single (or multiple) strands of glass or plastic roughly the diameter of a human hair [7]. The biggest advantage of fiber is its ability to go very long distances (depending whether it is singlemode or multimode fiber) with very little loss, very quickly. At the speed of light, in fact. The difference between singlemode and multimode fiber has to do with the thickness of the fiber core itself and how the light (which IS data) bounces around as it travels through the cable. In multimode fiber, the fiber core is larger and because it is larger, the light inside it bounces around the inside of the fiber more often. The Fiber Optic Association points out, the light travels “the core in many rays, called modes” [7]. These “refractions” inside the core cause some signal loss of the light over distance, which makes multimode relatively less efficient at traveling longer distances.

Singlemode vs Multimode fiber (including Grated-index and Step-index)

Singlemode fiber, on the other hand, has a significantly smaller core, which basically forces the light to travel in “only one ray (mode)” [7] allowing the signal to travel very long distances, we’re talking kilometers. This is an example of the type of fiber that might be used by your television company to send signals between cities. The problem with singlemode fiber is that while being expensive, it is also more delicate. It’s important to make the distinction here that the terms “singlemode” and “multimode” are related to the diameter/construction of the fiber core itself, NOT the number of strands in the fiber cable. There are military or “tactical grade” fiber cables with multiple strands of fiber in them like TAC-6 or TAC-12 that refer to the number of strands in the cable (6 and 12, respectively). You can have a TAC-6 or TAC-12 cable that can come in either singlemode or multimode flavors. In the majority of live sound applications, you will be dealing with multimode fiber, but before we move on, I want to make an important distinction about different types of fiber connectors.

The most common fiber connectors for live sound applications include LC and SC  (including single or duplex), and HMA or expanded beam connectors. SC connectors are a snap-in connection that have a 2.5mm ferrule, while LC is half the size with a 1.25mm ferrule [8]. These connectors are commonly seen in networking racks or from panels to stage racks as small yellow jumpers. They are cheap and, thus, they are delicate and can easily break if mishandled. The Neutrik opticalCON DUO cable [9] is based on LC-Duplex connectors, but the rugged build makes the connections more durable for the trials of live sound. Yet there is an important distinction here because these types of connectors care a lot more about alignment than an expanded beam connection.

From left to right: L-Com SC-SC singlemode fiber cable [10], Belkin multimode fiber optic cable LC/LC duplex MMF [11], Neutrik opticalCON Duo [9], & QPC QMicro Expanded Beam Fiber optic connector [12] (I do not own the rights to these photos, for educational purposes only)

Once upon a time, in a world where we still did gigs on a regular basis, Sidney Wilson (the operations manager at Hi-Tech Audio in Hayward, California) sat down with me at the end of a day to explain to me how fiber optics worked. I was at Sound On Stage at the time, and our shop was just a stone’s throw away from the Hi-Tech shop so I went over after hours one day to ask him to teach me about fiber because, at the time, I knew nothing about it. He talked to me about the difference between the opticalCON-type fiber connectors and the HMA or expanded beam fiber connections. It has to do with the end of the fiber strand. On the SC and LC type connections, the end of the fiber is cut so that when you mate the connection, the alignment must be dead on in order to pass the light through. On the other hand, a HMA or expanded beam connection has a lens shaped like a ball on the connector that magnifies the light coming from the thin strand [12]. This makes the alignment of the connection more “forgiving” in terms of alignment since there is a greater surface area for contact. Consequently, this also makes the connector more lenient with the daily abuse of mating connections in the touring audio world, especially with the rugged, military-grade connector. The trade-off here is that there is SOME amount of loss due to the magnification of the lens.

A simplified illustration comparing the mating of these two types of fiber ends. My attempt at recreating the napkin drawing Sidney originally drew to explain this to me.

So, as always, it comes down to application and, admittedly, the price tag. Leaving a box’s worth of Cat5e in a trench after a long corporate gig costs magnitudes less than trying to leave a single run of fiber after an event. Either way, whether we go with copper Cat5e cable or multimode HMA fiber, these transport mediums belong to the Physical layer of the OSI model, and deciding what to use for a given application is part of the basic decision making we need to assess in a network design.

“Papa, can you hear me?” → Message Transmission and Time

In the previous blog, I introduced the difference between unicast and multicast in the TCP/IP Protocol. We are now going to dig deeper and talk about how data gets transmitted, specifically in relation to time. First, let’s talk about the process called encapsulation. At the most basic level, a header and body is what composes a data packet. Pieces get added and/or stripped at different steps in the encapsulation process. In an article by Oracle, “the packet is the basic unit of information transferred across a network, consisting, at a minimum, of a header with the sending and receiving hosts’ addresses, and a body with the data to be transferred” [13]. The way to visualize the data encapsulation process of a TCP/IP Protocol Stack is like a consolidated version of the OSI model.

The TCP/IP Model looks like an abbreviated version of the OSI Model

 

At the Transport layer, depending on whether the packet uses UDP or TCP protocols, how the process passes off data changes in relation to accuracy and error checking. TCP, or Transmission Control Protocol [14], needs the start and endpoints of a transmission to acknowledge each other before passing data. In contrast, UDP, or User Datagram Protocol [15], does not check for this “handshake” when delivering packets and is widely used by audio-over-IP and higher-level protocols such as Dante. But why wouldn’t we want to use TCP that checks for errors since, after all, we need our data to be accurate? Well, the problem is that checking for these errors requires time. Audio, especially live, in-real-time applications require low latency, low time-delayed signal paths. A singer belting into a mic on a video screen and the audience hearing audio significantly later, generally doesn’t fly. If packets start getting lost or arriving at different times, this creates jitter in the data stream. So instead of choosing a protocol that goes back and “checks” to make sure all the data is there, in UDP we have chosen the path of least time resistance under the caveat that we better make sure it gets there. This is why QoS settings for UDP data transmission are very important.

If we were to set up a device, let’s say a managed switch, that will be dealing with UDP data transmission, we need to dive into the device’s administrative settings (or at least verify) that priority in the data transmission will be given to our time-sensitive data. QoS, or Quality of Service, refers to the management of bandwidth to prioritize certain data traffic over others. One example is DSCP, or Differentiated Services Code Point, which tags the packet header at the Network layer (in the OSI model) to prioritize that data in the transmission path [16]. If the network encounters a situation in which there is not enough bandwidth to pass all the data, the data without the priority tag gets queued until there is sufficient bandwidth to pass it, or it will get dropped first over the higher priority data [16]. For example, if you set up a classic Cisco SG300-10 managed switch to be used for Dante, part of the setup process is that you must log in to the administrator settings and set specific DSCP flags to prioritize data that is used for Dante over all other general network traffic. Once we start delving into these advanced settings such as QoS, we have to really keep in mind the overall picture of the function of our network. What is this data network going to be used for? Will we have other traffic like Internet traffic traveling alongside our audio signal? The capabilities of advanced networking allow us to accommodate all kinds of needs as long as we build and implement the network design properly.

Virtual Network Division (Boss-level)

One approach to taking a variety of network information and funneling it through to its various destinations is by utilizing VLANs and trunks. VLAN stands for “Virtual Local Area Network” and is basically what the name describes: it’s a way of creating a separated network that exists inside a greater network without having to do this physically. This is basically done at the Data Link layer by assigning certain ports on a managed switch to only carry certain broadcast domains. Here’s an example: say you have a network with two 10-port managed switches (one at either end) and you want Ports 1-4 to carry a VLAN (or multiple VLANs!) that is dedicated to the control network for running your favorite amplifier network controlling software, and then you want Port 5-8 to carry a VLAN (or multiple VLANs!) that has all audio-over-IP data. For the intentions of your network, you do not want these data streams to cross. By setting the switches up this way, you can use Ports 1-4 to plug in your laptop on one end to talk to the amplifiers on Ports 1-4 on the switch at the other end. Then other devices, say an audio console, can plug in anywhere on Ports 5-8 to pick up the data on the dedicated network that the stage rack is plugged in to on Port 5-8 on the switch at the other end. This is a great way of managing a large network to make sure that different devices don’t cross paths, but great care must be taken to make sure the correct settings are implemented and devices are plugged into the right ports in order to avoid a broadcast storm.

So how do all these separate VLANs get carried between the switches? It would kind of defeat the purpose of the VLAN to run separate cables between the switches connecting these ports. This is where trunking saves the day. Trunking involves the process of dedicating specific ports as “transport vehicles” to carry all the traffic from all the VLANs. Think of a trunk like a data version of a multicore snake carrying all the different, separated VLANs like separated, copper conductors on an analog snake. These are the connections you want to make between the managed switches. Be warned that generally, all network data travels through these ports so if you plug something into a trunk port that only wants to see traffic from a VLAN, it probably won’t be too happy about it. Here is a great way that, as a network designer, we can start harnessing the real power of our network. Some managed switches have certain SFP ports that allow for fiber connections using a special transceiver that converts data to light (and vice versa). Going back to our previous example, if Ports 9 and 10 are SFP ports and we set them up as trunks, we can run fiber for our cable path between switches and carry all our VLANs via that fiber connection. If you think about the possibility of utilizing multicore fiber cables such as TAC-6 or TAC-12 mentioned earlier so that each of those fibers contains a trunk that then carries multiple VLANs, it’s easy to see how the capabilities of our network quickly scale by orders of magnitude with these advanced setups. Now that we have conceptually seen how we can divide our network topology using VLANs and trunking, let’s take a step outward to see how we can divide it on a physical level.

Physical Network Division And Topologies

If you imagine a stage plot for a typical band and try to draw cable paths for all the snakes and sub snakes for each performer’s world, how you connect the stage boxes, to one another and/or to the main snakehead, will affect what will happen if there is some failure in one of the cables. The same concept applies when thinking about networks and how host devices or nodes connect to one another. In most live sound applications, there are four basic network topologies that you will encounter on a regular basis: daisy-chain, ring, star, and hybrid.

In a daisy-chain topology, we loop nodes from one device to the next in series. This is the most simple network to set up as it basically just involves connecting one device to another and then another and so on. Remember that the majority of network protocols implement a two-way road so the devices send and receive data back and forth on one cable. The problem with daisy-chaining your devices is that if one device goes down, it can take out your whole network depending on where it is in the signal path. It also adds more and more overall network latency as you go from one device to the next since we consider each node another hop in the network. In the example below, Console A is connected to Switch A, then to Rack A, and on to Rack B. If Rack A fails or a cable between Rack A and B fails, then Rack B gets taken down too because it is “downstream” of Rack A.

 

An example of a daisy-chain topology

 

If Rack A and Rack B had separate connections to Switch A, if one failed, the other would still have connection to the console.

In a star topology, one node acts as a hub in which other nodes branch off of it. This has less risk of one node failing and taking down the whole network. It has the disadvantage of using more cabling, but unless the node acting as the hub of the star goes down, it is far more resilient to individual host failures than the daisy-chain topology. In this example, we have connected a main switch in this rack to a series of networkable mic receivers. Yet instead of running a network cable to one receiver and then flowing through to daisy chain them together, we have run a separate cable from a discrete port on the switch to each receiver. Now if one receiver dies, regardless of where it is, we will still have network connection to the rest.

 

An example of a star topology

 

This also has the added advantage that the only network hop is from the hub device to the end node (or in this case, receiver). By using a combination of star and daisy-chain topology we have even more options.

A hybrid topology is a combination of utilizing several methods within the same network. Often this is necessary when you are incorporating devices with limited network ports, for making cable runs more efficient, and also lowering latency on big network deployments. Let’s say you are at a corporate event and have a console at FOH, but there is a stage rack in video world, two-stage racks in monitor world for the band inputs, and a rack in A2 world for wireless microphone receiver inputs. One possible solution utilizing a hybrid topology is to have the two-stage racks in monitor world daisy-chained from one to the other that then go to a switch that talks to both consoles in a star. Then the “master switch” talks to a switch in A2 world that has one port used by the wireless receivers daisy-chained together and then another port to the stage rack in video world because it is so close by.

An example of a hybrid topology in a network deployment

Now the “failure point” of this system is that if the switch in monitor world that acts like a hub for everything goes down, the whole network will pretty much go down with it. Maybe a possible solution would be to run a separate network connection from FOH to the switch in A2 world since the monitor engineer maybe is only there for the band portion of the event. It all comes down to designing the network with the least amount of failure points possible. As the joke goes in the world of audio: you can have cheap, efficient, and quality; pick two.

Another network topology worth mentioning here is called a ring. A ring network consists of devices that are always connected to two other neighboring devices.  In the world of live sound, we often see this from console manufacturers as a way for the console to always have one connection to a stage rack even if one of the two snake runs fail. In this example, the FOH and Monitor console are sharing one stage rack in a ring. On each device, or node, there is an “A” network connection and “B” network connection. In order to create a ring, cables make each connection as seen below from FOH port B to Stage Rack port A, Stage Rack port B to Monitor port A, and lastly back around from Monitor port B to FOH port A.

An example of a ring topology

Even if say the connection from FOH B to Stage Rack A somehow failed, since it is simultaneously still connected to Stage Rack B via the Monitor desk, the connection remains.

Daisy-chain, star, hybrid, and ring are very common network topologies in the world of live sound, but there are other topologies such as mesh networks that can be useful too, especially in wireless network applications. When you are designing your network it’s important to think about how you can make the system efficient given your situation’s requirements and available resources, without accumulating latency, and what level of redundancy you need the network to perform at.

Redundancy In The World Of Live Environments

Sidney Wilson also once pointed out to me that the level of redundancy we chose to abide by in the world of live sound is different than the expectations of redundancy in enterprise-level network applications. Let’s talk about the concepts of primary and secondary networks. As you might guess, the primary network is the main network path of data transmission, while the secondary network is your back-up in case something happens to the primary. This can range from having devices with the capability to maintain two internally separated networks to having two entirely separate rigs, consoles and all, in case the primary goes down. In an enterprise-level network installation, they might run separate cables down completely separate paths of the building to prevent the network from going down if one cable fails. Yet in the world of live sound, and especially touring applications, how often do we run two separate cable paths for the audio snake to FOH? One for the primary run, one to the secondary? Maybe if it is important enough, you might be able to run the snakes on two separate paths. Yet if you were at a music festival where there is one snake path for everyone because of cable jackets and safety precautions, the chances of you being able to do that is pretty close to nil. So, like everything in the live entertainment industry, it is a game of compromise.

What’s really cool is that you can apply this concept of redundancy to almost every level of the OSI model. Technology keeps improving to give us more failsafes in our network design. On the one hand, you can have physically separate cable runs and/or systems for a primary and secondary network, and if one fails then someone literally unplugs the main data stream into the secondary network. There are also different protocols that implement redundancy by having “automatic” switchovers where if the primary network fails, the data switches almost instantaneously to the secondary network. This includes Dante and AVB networks with Milan.

If you’ve made it this far, congratulations! Thank you for sticking with me through these first two blogs from explanations of binary to the extensive discussion of network cable. If you’ve read the last blog and this one, my hope is that you can combine the knowledge from the two to start conceptualizing how all these pieces work together in the application of the world of live sound. Now that we have established this basis in which to talk about networking, in the next blog we will advance into the world of networking protocols such as AVB and Dante. Now that we have this knowledge under our belt we can better compare and contrast the applications and usages for both. See you next time!

*I thought this name covered this concept a lot better than “Dividing A Network” as mentioned at the end of my last blog

Endnotes

[1] https://www.lifewire.com/layers-of-the-osi-model-illustrated-818017

[2] https://www.youtube.com/playlist?list=PL8dPuuaLjXtNlUrzyH5r6jN9ulIgZBpdo

[3] https://www.linksys.com/us/r/resource-center/basics/whats-ethernet/

[4]https://medium.com/@cloris326192312/what-is-the-difference-between-cat5-cat5e-and-cat6-cable-530e4e0ab12b

[5] http://ciscorouterswitch.over-blog.com/article-cat5-vs-cat5e-vs-cat6-125134063.html

[6] https://techterms.com/definition/rj45

[7] https://www.thefoa.org/tech/ref/basic/fiber.html

[8] https://www.thefoa.org/tech/connID.htm

[9]https://www.neutrik.com/en/neutrik/products/opticalcon-fiber-optic-connection-system/opticalcon-advanced/opticalcon-duo/opticalcon-duo-cable

[10] https://www.l-com.com/fiber-optic-9-125-singlemode-fiber-cable-sc-sc-30m

[11] https://www.belkin.com/us/p/P-F2F202LL/

[12] https://www.qpcfiber.com/product/qmicro/

[13] https://docs.oracle.com/cd/E19455-01/806-0916/ipov-32/index.html

[14] https://www.pcmag.com/encyclopedia/term/tcp

[15] https://www.pcmag.com/encyclopedia/term/udp

[16] https://www.networkcomputing.com/networking/basics-qos

 

Resources:

Audinate. (n.d.). Dante Certification Program. https://www.audinate.com/learning/training-certification/dante-certification-program

Audio Technica U.S., Inc. (2014, November 5). Networking Fundamentals for Dante. https://www.audio-technica.com/cms/resource_library/files/89301711029b9788/networking_fundamentals_for_dante.pdf

Belkin International, Inc. (n.d.). Belkin Fiber Optic Cable; Multimode LC/LC Duplex MMF, 62.5/125. Retrieved June 21, 2020 from https://www.belkin.com/us/p/P-F2F202LL/

Cai, Cloris. (2016, December 29). What Is The Difference Between Cat5, Cat5e, and Cat6 Cable?. Medium. https://medium.com/@cloris326192312/what-is-the-difference-between-cat5-cat5e-and-cat6-cable-530e4e0ab12b

Chapman, B.D. & Zwicky, E.D. (1995, November). Building Internet Firewalls. O’Reilly & Associates. http://web.deu.edu.tr/doc/oreily/networking/firewall/ch06_03.htm

Cisco & Cisco Router, Network Switch. (2014, December 3). CAT5 vs. CAT5e vs. CAT6. Overblog. http://ciscorouterswitch.over-blog.com/article-cat5-vs-cat5e-vs-cat6-125134063.html

Crash Course. (2020, March 19). Computer Science [Video Playlist]. YouTube. https://www.youtube.com/playlist?list=PL8dPuuaLjXtNlUrzyH5r6jN9ulIgZBpdo

Froehlich, Andrew. (2016, August 15). The Basics of QoS. Network Computing. https://www.networkcomputing.com/networking/basics-qos

Geeks for Geeks. (n.d.). Types of Network Topology. Retrieved June 21, 2020 from https://www.geeksforgeeks.org/types-of-network-topology/

Infinite Electronics International, Inc. (n.d.) 9/25, Singlemode Fiber Cable, SC / SC, 3.0m. L-com. Retrieved June 21, 2020 from https://www.l-com.com/fiber-optic-9-125-singlemode-fiber-cable-sc-sc-30m

Linksys. (n.d.). What is Ethernet?. Retrieved June 21, 2020 from https://www.linksys.com/us/r/resource-center/basics/whats-ethernet/

Mitchell, Bradley. (2020, April 29). The Layers of the OSI Model Illustrated. Lifewire. https://www.lifewire.com/layers-of-the-osi-model-illustrated-818017

Neutrik. (n.d.). OpticalCON DUO Cable. Retrieved June 21, 2020 from https://www.neutrik.com/en/neutrik/products/opticalcon-fiber-optic-connection-system/opticalcon-advanced/opticalcon-duo/opticalcon-duo-cable

Oracle Corporation. (2010). Data Encapsulation and the TCP/IP Protocol Stack. In System Administration Guide, Volume 3. Retrieved June 21, 2020 from https://docs.oracle.com/cd/E19455-01/806-0916/ipov-32/index.html

PCMag. (n.d.). TCP. In PCMag Encyclopedia. Retrieved June 21, 2020 from https://www.pcmag.com/encyclopedia/term/tcp

PCMag. (n.d.). UDP. In PCMag Encyclopedia. Retrieved June 21, 2020 from https://www.pcmag.com/encyclopedia/term/udp

QPC. (n.d.). QMicro. Retrieved June 21, 2020 from, https://www.qpcfiber.com/product/qmicro/

TechDifferences. (2017, August 18). Difference Between Frame and Packet. https://techdifferences.com/difference-between-frame-and-packet.html

Tech Terms. (2011, July 1). RJ45. https://techterms.com/definition/rj45

The Fiber Optic Association, Inc. (2019). Guide To Fiber Optics & Premises Cabling. Retrieved June 21, 2020 from https://www.thefoa.org/tech/connID.htm

The Fiber Optic Association, Inc. (2018). Reference Guide. Retrieved June 21, 2020 from https://www.thefoa.org/tech/ref/basic/fiber.html

 

How to Find the Best Candidate for the Job

 

There’s been a lot of talk about equality, equity and diversity recently. I’ll discuss the pros and cons of a diverse workplace in my next blog (spoiler: they’re mainly pros), but first I want to tackle an idea that shuts discussion about diversity down before it even begins: “It should just be the best candidate for the job.” Of course, I am 100% in agreement with that sentiment, but unfortunately, as is so often the case in live audio, the theory does not match up with real life.

Is live audio a meritocracy?

In my experience, it is widely believed that our industry, and indeed our society, is a meritocracy. That is, “outcomes such as wealth, jobs, and power are distributed on the basis of hard work, strong motivation, and personal ability.” (1) Or, that the best candidate gets the job. While that may be the ideal, and some companies might be very conscientious hirers, it is not what’s happening on an industry-wide level. If you’re feeling philosophical you might like to read this article about the origins of the term and the arguments for why a true meritocracy is unsustainable. The myth of meritocracy: who really gets what they deserve? (2). From a more practical angle, just think about how most of us get new clients: word of mouth. By its very nature, a network based on word of mouth and personal recommendations is an enclosed system. Would you trust a government that was only ever appointed by other members of that government? There are definitely advantages to hiring people who have been recommended by respected colleagues, but it is a system particularly vulnerable to biases and personal preferences, with little opportunity for scrutiny.

I have heard of people getting gigs because a parent-owned the company because they worked for a favoured artist and the hire company wanted to “keep them sweet” while they weren’t touring, or simply because they were in the warehouse when a project manager was filling their crew lists. Often, these people are genuinely very good at their job, but it can’t be argued that those are fair or transparent hiring practises. It’s also statistically unlikely that they were the definitively best choice for the job.

Meritocratic beliefs actually result in more discrimination

It sounds counterintuitive, but if someone believes they are part of a fair system (when they aren’t), they are more likely to act unfairly. “The more individuals believe that Meritocracy exists, the more likely they are to deny economic inequalities and discrimination and to overestimate racial equality and less likely to have support for policies designed to reduce those inequalities” (1). In other words, if you believe that with enough hard work and talent anyone can achieve anything, then you don’t believe discrimination or even luck are significant factors in people’s lives (3). The people who aren’t successful simply mustn’t have worked as hard or be as talented as the people who are. Members who benefit from the system happily believe that it is solely down to their work ethic and aptitude, while those who do less well blame themselves for being incompetent or lazy. When this belief is widespread, it further reinforces the stereotypes about the high-status group (often white men) being innately better than the low-status group (e.g. women and/or people of colour).

A 2010 study found “When merit was emphasized, research participants provided, on average, higher rewards to a male employee over an equally qualified female employee (in the same job, with the same supervisor, and with equivalent performance evaluations).” It concluded that “Ironically, working in an environment that highlights meritocracy might make individuals believe that they are fair and objective, and as a result, make them more likely to display their biases” (4). If someone feels they are already egalitarian, they’ll go with their gut instincts rather than examining what is driving their decisions, and those instincts are often biased. The rags to riches fairytale, which is so central to the American Dream and so countless movie plots adored worldwide, actually justifies the unequal status quo. It “serves as a social glue, holding the status-based hierarchy, and importantly, making inequalities more acceptable, hence promoting stability within a stratified social system” (1).

“Fetishing brilliance” reduces the pool of candidates 

A report published in Science in 2015 found that academic disciplines that fetishise brilliance, i.e. where practitioners in that field believe that raw, innate talent is the main requirement for success, are likely to have fewer women and African Americans than those that don’t (5). This results from a trend of white men being more associated with being ‘gifted’, while women and African American men “are stereotyped as lacking innate intellectual talent”. Tellingly, Asian Americans, who are not stereotyped in the same way, were not underrepresented in those fields. Emphasising the need for brilliance can both put women off, who often feel they don’t possess that quality and make employers less likely to choose women or African American men even if they do put themselves forward. The study found no evidence to support the theory that these groups are truly less likely to be naturally brilliant, as some had suggested, or that men do better because they work longer hours (which they didn’t).

We are obsessed with the idea of innate talent in audio. How many times have you heard people say that you have to have a musical ear for mixing, or you have to have the knack with technology? You’ve either got it or you don’t? Throughout music in general, skill is far more highly valued if you’re born with it. If you have to work at it, it’s almost embarrassing. When someone claims that to shine in audio requires skills that just can’t be taught, they’re subconsciously contributing to the underrepresentation of women and ethnic minorities in the field.

The limitations of word of mouth

If meritocratic beliefs and fetishising brilliance are two common factors in the industry, which have been shown to reduce the likelihood of success for large proportions of the population, why do we think the best candidate for the job is someone we already know? It’s not even a case of needing more diversity; how does an enclosed system recruit the best talent (innate or learned), regardless of identity? I understand that it is very difficult to judge aptitude for live audio just from a résumé. There are a lot of skills that can’t be measured by qualifications, résumés are vulnerable to exaggeration and finding a good personality fit for a team can be as important as finding someone with the right knowledge. The freelance, last minute and temporary nature of the industry also make it less suitable to recruitment methods used in more “corporate” settings. If you need eight people to work for just one week, starting 4 days from now, it isn’t practical to mount an advertising campaign for the roles then rigorously review each candidate and fact check their résumés.

However, we need to acknowledge that word of mouth and personal networks really limit the available talent pool, especially when it comes to newer people trying to make it in the industry. What are the odds that the best person possible for a job went to the same school as you? Knows a friend of yours? Goes to the same church as you? Or the old favourite, happens to be in the same room as you? If we can acknowledge the limitations of this approach we can start to do something about it.

Take control of the pipeline

Live audio is so highly competitive that it might seem like there’s little incentive to bother seeking candidates out rather than letting them come to you. Even if you get to the bottom of your call list, there’s always a pile of résumés waiting in your emails, right? It’s still likely that those résumés are from people who are already in the industry, often friends of people who work for you. You might be expanding the number of candidates, but they’re still likely to have quite similar attributes, especially if you’re looking for people who will “fit in well”. There’s a growing body of evidence that having diverse teams, not just measured by gender or ethnicity but a diversity of thinking improves performance (6). According to research discussed in Scientific American in 2014, “Being around people who are different from us makes us more creative, more diligent and harder-working.” (7) I will revisit this in more detail in my next blog but suffice it to say it is good to work with a wide variety of people, both from a company perspective and as a freelancer.

More “traditional” business sectors understand the importance of nurturing talent well before candidates reach the interview stage. If you want to attract the best of the best, you’ve got to see recruitment as an investment. I don’t know about you, but any career advice I’ve ever had was awful. There were about five jobs on their list, and none of them was “sound engineer.” The best engineer of the future might not even know the role exists. You could go into schools (not just your own) and do demonstrations, hold open days at your premises, have an active online presence where anyone who is curious can learn more about the industry and your part in it. Offering work experience and internships can help both parties assess each other, and you can teach potential employees good habits before they have the chance to learn bad ones.

As for finding candidates who are already in the industry: treat maintaining your freelancer pool as a year-round task. It’s easy to not see it as a priority when you’re busy with more immediate concerns, but if you leave filling positions to the last minute, you’re highly unlikely to find the best candidate. If you’re in a rush you won’t be thorough in your considerations, and to be frank, if someone’s available at short notice, they’re unlikely to be high quality. When reviewing cover letters and résumés, try to focus on objective things like qualifications and experience, and avoid making snap judgments based on less relevant aspects, like names or age.

Freelancers benefit from less homogenous working environments too, so it’s in our interests to help expand the search for coworkers. If you’re asked for recommendations, bear in mind that it’s natural to suggest people who are like ourselves (8). Make the effort to think about who would actually be the best fit for the role. If everyone you know is like you, get out more! Interacting with a wide variety of people benefits your professional and personal development anyway (more on that next time). Companies, employees and freelancers can all work to foster environments that value differences of opinion and experience, not just to attract but also retain and develop the best people in the industry.

So, if you’re looking for the best candidate for the job, I hope I’ve convinced you that our current methods are not enough to find them. Our industry is not a romantic comedy where the person we needed was right there in front of us all along. Idly believing that the best people should get the job is not going to change this. The good news is there are plenty of ways to find great techs and increase your competitive edge, productivity and profits in the process.

  1. Primes and Consequences: A Systematic Review of Meritocracy in Intergroup Relations. Madeira et al., 2007 (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6761281/)
  2. The myth of meritocracy: who really gets what they deserve? K. A. Appiah. 2018 https://www.theguardian.com/news/2018/oct/19/the-myth-of-meritocracy-who-really-gets-what-they-deserve
  3. A belief in meritocracy is not only false: it’s bad for you. C. Mark, 2019 https://aeon.co/ideas/a-belief-in-meritocracy-is-not-only-false-its-bad-for-you
  4. The Paradox of Meritocracy in Organisations. Castilla & Benard, 2010 https://gap.hks.harvard.edu/paradox-meritocracy-organizations
  5. Expectations of brilliance underlie gender distributions across academic disciplines. Leslie et al., 2015 https://science.sciencemag.org/content/347/6219/262.full
  6. Why Diverse Teams are Smarter. Rock & Grant, 2016. https://hbr.org/2016/11/why-diverse-teams-are-smarter
  7. How Diversity Makes Us Smarter. Phillips, 2014 https://www.scientificamerican.com/article/how-diversity-makes-us-smarter/
  8. Word-of-mouth recruitment isn’t the best path to top research talent. ResearchGate, 2019 https://www.researchgate.net/scientific-recruitment/blog/post/word-of-mouth-recruitment-isnt-the-best-path-to-top-research-talent

Leslie Ann Jones Scholarship in Honor of Ethel Gabriel

This scholarship is made possible by a generous donation from Leslie Ann Jones and is in honor of Ethel Gabriel

APPLICATION For 2021

The Leslie Ann Jones Scholarship in honor of Ethel Gabriel and is a $250 scholarship to be used for education in the music industry. Applications will open on June 1, 2021

WHO IS ELIGIBLE?

Any member of SoundGirls that is attending or plans to attend educational programs relating to the music industry. There is no age requirement and includes college programs, trade schools, seminars, and workshops. Applications are open to all genders and non-conforming genders.

HOW TO APPLY

Write a 400-600 word essay on the topic:  Why you love working or want to work in professional audio. Application opens on June 1, 2021 – Apply Here

DEADLINE FOR SUBMISSION

The essay submission deadline is 12:00 midnight EDT July 30, 2021. The scholarships will be awarded in August 2021 and paid to scholarship winners. Scholarship winners will be required to send proof of enrollment in the educational program to SoundGirls or scholarship money must be returned.

SELECTION PROCESS & NOTIFICATION

The SoundGirls Board will review essays and will notify the winners via email.

ADDITIONAL DETAILS

The scholarship funds awarded can be used for educational programs related to professional audio. Scholarships are non-renewable. You will need to submit proof of enrollment in a program.

QUESTIONS?

Any questions on the scholarship essay can be directed to soundgirls@soundgirls.org.

APPLY HERE

Additional Scholarships to Apply for

The Ethel Gabriel Scholarship

SoundGirls Scholarships

 

 

Ethel Gabriel the First of the 5%

 

Ethel Gabriel (1921-2021) may be one of the most prolific recording industry professionals you’ve never heard of. Ethel was the first woman record producer for a major record label, and one of the first women in the world to work in A&R. She had a 4-decade career at RCA starting with an entry-level job and rising up to being an executive in the company.

During her career, Ethel produced over 5,000 records – some original recordings and some repackaged – by nearly every artist on the RCA roster (including Elvis Presley and Dolly Parton). Ethel was the woman in A&R to receive an RIAA Gold Record in 1959, and the first woman to win a Grammy for Best Historical Album (1982).

Ethel was willing to take risks, such as producing the first digitally-remastered album or working with artists who brought new types of music to the mainstream. Her credits include everything from mambo to easy listening to rap.

Ethel’s Background

Ethel was born in 1921 in Pennsylvania. She started her own dance band at age 13 (called “En and Her Royal Men”) where Ethel played trombone. She originally wanted to go to college for forestry (at the encouragement of her father) but women were not allowed into the program. She decided to attend Temple University (Philadelphia, PA) and study music education.

A relative helped Ethel get a job at RCA’s record plant (in Camden, New Jersey) to help pay for tuition and expenses. Ethel’s first job included tasks like putting labels on records. She was promoted to record tester where she had to listen to one out of every 500 records pressed for quality. She learned every note of the big hits since Ethel had to listen to them over and over.

Ethel was allowed to visit the nearby RCA recording studios. She brought her trombone with her, playing with major artists for fun between sessions. She also learned how recording sessions worked. Ethel was secretary to the manager of A&R at the time, Herman Diaz, Jr. Ethel got to produce her first recording session (with bandleader Elliot Laurence) when Diaz called in sick and asked her to do it.

In 1955, Ethel convinced her boss, Manie Sacks, to sign Perez Prado to RCA’s label. She produced his record, Cherry Pink and Apple Blossom White, which became a worldwide hit and helped bring the mambo craze to the US.

She was with RCA during the creation of their Nashville studios, the signing of Elvis, and their transition from mono to stereo.

Through Ethel’s career, she was willing to take risks and experiment with new technology or music. In 1959, Ethel launched Living Strings, a series on RCA Camden’s label that ran for 22 years.

In 1961, she produced Ray Martin and his Orchestra Dynamica, the first release using RCA’s “Stereo Action.” In 1976, she was executive producer of Caruso,’s A Legendary Performer, the first digitally-remastered album. The technology used by Soundstream Inc (lead by Thomas Stockham) has gone on to be widely used in audio and photography restoration and Stockham’s work on the Caruso album was the basis for a 1975 scientific paper. In 1975, Ethel gave a chance to then-unknown producer Warren Schatz, who produced RCA’s first disco album, Disco-Soul by The Brothers.

Ethel managed RCA’s Camden label (designed for budget records) starting in 1961. Camden was struggling when she took over and went on to become a multi-million dollar label under Ethel’s watch. Some of RCA’s major artists even asked to be released on the Camden line over the flagship RCA label because of Camden’s success.

Ethel received two RIAA Platinum records and 15 Gold records (over 10 million record sales total) during her career with numbers still growing. Many of these were repackages or re-releases where Ethel put her expert eyes (and ears) on song selection and label redesign. One album she re-packaged, Elvis’ Christmas Album, was the first Elvis record to reach Diamond (10 million sales). Ethel said of creating special packages (in Billboard Magazine Sept 5, 1981), “It’s like second nature to me. The secret is that you know the market you’re trying to reach. You can’t contrive a special record. It has to be genuine and full of integrity because people know the difference.” Ethel re-issued albums for nearly every RCA artist (including the Legendary Performer series, RCA Pure Gold economy line, and the Bluebird Complete series).

Towards the end of her time at RCA, Ethel asked the company to fund a women’s group for lectures and seminars. She wanted to help women learn to become executives. Ethel said she felt like a mother to some of the women she mentored (Ethel was married but did not have children). She wanted to teach skills like how to network, how to dress or behave. Ethel also became involved with Women in Music, one of very few groups available to women in the music industry at the time. In 1990, Ethel publicly spoke out against the “boys club” in a Letter to the Editor of Billboard Magazine (Oct 6). She said, “Yes, there are ‘record women’ in the industry – and they have ears, too!”

Ethel also worked with many artists and ensembles in the studio during her career including Chet Atkins, Caterina Valenti, Marty Gold, Los Indios Tabajaras, Teresa Brewer and hundreds of recordings under the Living series. She said of working with artists, “There are times to ‘harness’ artists and times to ‘push.’” Ethel said her most helpful qualifications to do the job were “her knowledge and love of music and her ability to make difficult decisions and hold to them.” (Cincinnati Enquirer August 18, 1983)

Ethel was not promoted to Vice President at RCA until 1982, over 40 years into her career. Many colleagues said it was long overdue. The following year, she won a Grammy for Best Historical Album (for co-producing The Dorsey/Sinatra Sessions). After leaving RCA, Ethel remained in the industry where she worked as president and vice president to smaller record labels.

Ethel’s story is being captured in a documentary film about her life and career, called LIVING SOUND. Production on the film started in 2019, when Gabriel was 97 years old. The documentary began (with the aide of SoundGirls) through uncovering archival materials and conducting interviews with Ethel.

For more about LIVING SOUND visit livingsoundfilm.com.  SoundGirls also has a scholarship in Ethel’s honor: the Ethel Gabriel Scholarship.

The SoundGirls Podcast – Caroline Losneck and April Tucker: Living Sound the Ethel Gabriel Documentary Team

 

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Profiles of Women in Audio

 

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