Empowering the Next Generation of Women in Audio

Join Us

Master the Art of Saving Your Live Show File

Total recall for a better workflow and to avoid embarrassment 

If you found this blog because your show file isn’t recalling scenes properly, skip to the “in case of emergency” section and come back to read the rest when you have time.

We learned as soon as we started using computers that we need to save our work as often as possible. We all know that sinking feeling when that essay or email we had worked so long and hard on, without backing up, suddenly became the victim of a spilled drink or blue screen of death. I’m sure more than a few of us also know this feeling from when we didn’t save our show file correctly, maybe even causing thousands of people to boo us because everything’s gone quiet all of a sudden. Digital desks are just computers with a fancy keyboard, but unlike writing a simple essay, there are many more ‘features’ in show files that can trip you up if you don’t fully understand them. Explaining the ins and outs of every desk’s save functions is beyond the scope of this article (pun intended), but learning the principles of how and why everything should be saved will help to make your workflow more efficient and reliable, and hopefully save you from an embarrassing ‘dog ate my show file moment.

The lingo

For some reason, desk manufacturers love to reinvent the wheel and so have their own words to describe the same thing. I have tried to include the different terms that I know of, but once you understand the underlying principles you should be able to recognise what is meant if you encounter other names for them. It really pays to read your desk’s manual, especially when it comes to show files. Brands have different approaches which might not always be intuitive, so getting familiar with them before you even start will help to avoid all your work going down the drain when you don’t tick the right box or press the right button.

Automation: This refers to the whole concept of having different settings for different parts of the performance. The term comes from studio post-production and is a little bit of a misnomer for live sound because most of the time it isn’t automatic as such; the engineer still needs to trigger the next setting, even though the desk takes care of the rest (if you’re really fancy some desks can trigger scene changes off midi or timecode. It is modern-day magic but you still need to be there to make sure things run smoothly and to justify your fee).

Show file/show/session: The parent file. This covers all the higher level desk settings, like how many busses you have and what type, your user preferences, EQ libraries, etc. It is the framework that the scenes build on, but also contains the scenes.

Scene/snapshot: Individual states within the show file, like documents within a folder. They store the current values for things like fader levels, mutes, pan, and effects settings. Every time you want things to change without having to make those adjustments by hand, you should have a new scene.

Scope/focus/filter: Defines which parameters get recalled (or stored. See next section) with the scene. For example, you might want everything except the mutes and fader levels to stay the same throughout the whole show, so they would be the only things in your scenes’ recall scope.

N.B.! Midas (and perhaps some other manufacturers) defines scope as what gets excluded from being recalled, and so it works the other way round (see figure 1). Be very sure you know which definition your desk is using! To avoid confusion, references to scope in this post mean what gets included.

Store vs. recall: Some desks, e.g. Midas, offer store scope as well as recall scope. This means you can control what gets saved as well as how much of that information later gets brought back to the surface. Much like the solo in place button, you need to be 100% sure of what you’re doing before you use this feature. It might seem like a good idea to take something you won’t want later, like the settings for a spare vocal mic when the MD uses it during rehearsals, out of the store scope. However, it’s much safer to just take it out of the recall scope instead. It’s better to have all the information at your disposal and choose what to use, rather than not having data you might later need. You also risk forgetting to reset the store scope when you need to record that parameter again, or setting the scope incorrectly. The worst-case scenario is accidentally taking everything out of the store scope (Midas even gives you a handy “all” button so you can do it with one click!): You can spend hours or even days diligently working on a show, getting all your scenes and recall scopes perfect, then have absolutely nothing to show for it at the end because nothing got saved in order to be recalled. Yes, this happens. It’s simply best to leave store scope alone.

Safe/hardware safe/iso (isolate): You can ‘safe’ things that you don’t want to be affected by scene changes, for example, the changeover DJ on a multi-band bill or an emergency announcement mic. Recall safes are applied globally so if you want to recall something for some scenes and not others, you should take it out of the relevant scenes’ recall scope instead.

Global: Applies to all scenes. What parameters you can and can’t assign or change globally varies according to manufacturer.

Absolute vs. relative: Some desks, e.g. SSLs, let you specify whether a change you make is absolute or relative. This applies when making changes to several scenes at once, either through the global or grouping options. For example, if you move a channel’s fader from -5 to 0, saving it as “absolute” would mean that that fader is at 0 in every scene you’re editing, but saving it as “relative” means the fader is raised by 5dB in every scene, compared to where it was already.

Fade/transition/timing: Scene changes are instantaneous by default, but a lot of desks give you the option to dictate how gradually you change from one scene to another, how the crossfade works, and whether a scene automatically follows on from the one before it after a certain length of time. These can be useful for theatrical applications in particular.

The diagram from Digico’s S21 manual illustrating recall scope (top) and the Midas Pro2 manual’s diagram (bottom). Both show that if elements are highlighted green, they are in the recall scope. Unfortunately Digico defines scope as what does get recalled, while Midas defines it as what doesn’t. Very similar screens, identical wording, entirely opposite results. It was a bad day when I found that out the hard way.

Best practice

Keep it simple!: With so many different approaches to automation from different manufacturers and so many aspects of a show file to keep track of, it is easy to tie yourself in knots if you aren’t careful. There are many ways to undo or override your settings without even noticing. The order in which data filters are applied and what takes precedence can vary according to manufacturer (see figure 2 for an illustration of one). Keep your show file as simple as possible until you’re confident with how everything works, and always save everything and back it up to your USB stick before making any major change. It’s much easier to mix a bit more by hand than to try to fix a problem with the automation, especially one that reappears every time you change the scene!

Keep it tidy: As with any aspect of the job, keep your work neat and annotated. There are comment boxes for each show and scene where you can note down what changes you made, what stage you were at when you saved, or what the scene is even for. This is very useful when troubleshooting or if someone needs to cover you.

Be prepared: Show files can be fiddly and soundchecks can be rushed and chaotic. It’s a good idea to make a generic show file with your preferences and the settings you need to start off with for every show, then build individual show files from there. You can make your files with an offline editor and have several options ready so you can hit the ground running as soon as you get to the venue. If you aren’t sure how certain aspects of the automation work, test them out ahead of time.

Don’t rely on the USB: Never run your show straight from your USB stick if you can avoid it. Some desks don’t offer space to store your show file, but if yours does you should always copy your file into the desk straight away. Work on that copy, before saving onboard and then backing it up back to the USB stick. Some desks don’t handle accessing information on external drives in real-time well, so everything might seem fine until the DSP is stretched or something fails, and you can end up with errors right at a crucial part of the performance. Plus, just imagine if someone knocked it out of its socket mid-show! You should also invest in good quality drives because a lot of desks don’t recognise low-quality ones (including some of the ones that desk manufacturers themselves hand out!).

Where to start: It can be tempting to start with someone else’s show file and tweak it for your gig. If that person has kept a neat, clear file (and they’ve given you permission to use it!) it could work well, but keep in mind that there might be settings hidden in menus that you aren’t aware of or tricks they use that suit their workflow that will just trip you up. Check through the file thoroughly before you use it.

Most desks have some sort of template scene or scenes to get you started. Some are more useful than others, and you need to watch out for their little quirks. The Midas Pro2 had a notoriously sparse start scene when it first came out, with absolutely nothing patched, not even the headphones! You also need to be aware of your desk’s general default settings. Yamaha CL and QL series take head amp information from the “port” (stage box socket, Dante source, etc.) rather than the channel by default. That is the safest option for when you’re sharing the ports between multiple desks but is pretty useless if you aren’t and actively confusing if you’re moving your file between several setups, as you inherit the gains from each device you patch to.

Make it yours: It’s your show file, structure it in the way that’s best for you. The number of scenes you have will depend on how you like to work and the kind of show you’re doing. You might be happy to have one starting scene and do all the mixing as you go along. You might have a scene per band or per song. If you’re mixing a musical you might like to have a new scene every few lines, to deal with cast members coming on and off stage (see “further resources” for some more information about theatre’s approach to automation and line by line mixing). Find the settings and shortcuts that help you work most efficiently. Just keep everything clear and well-labeled for anyone who might need to step in. If you’re sharing mixing duties with others you will obviously need to work together to find a system that suits everyone.

Save early, save often: You should save each show file after soundcheck at the very least, even if nothing is going to change before the performance, as a backup. You should also save it after the show for when, or in case, you work with that act again. Apart from that, it’s good practice to save as often as you can, to make sure nothing gets lost. Some desks offer an autosave feature but don’t rely on it to save everything, or to save it at the right point. Store each scene before you move on to the next one when possible. Remember each scene is a starting point, so if you make manual changes during the scene reset them before saving.

Periodically save your show under a new name so you can roll back to a previous version if something goes wrong or the act changes their mind. You should save the current scene, then the show, then save it to two USB sticks which you store in different places in case you lose or damage one. It is a good idea to keep one with you and leave the other one either with the audio gear or with a trusted colleague, in case you can’t make it to the next show.

In case of emergency

If you find that your file isn’t recalling properly, all is not necessarily lost. First off, do not save anything until you’ve figured out the problem! You risk overwriting salvageable data with new/blank data.

Utility scenes

When you’re confident with your automation skills you can utilise scenes for more than just changing state during the show. Here are a few examples of how they can be used:

Master settings: As soon as you start adjusting the recall scope, you should have a “settings” scene where you store everything, including parameters you know won’t change during the performance. Then you can take those parameters out of the recall scope for the rest of the scenes so you don’t change them accidentally. It is very important that they are stored somewhere, to begin with though! As monitor engineer Dan Speed shared:

“Always have a snapshot where all parameters are within the recall scope and be sure to update it regularly so it’s relevant. I learnt this the hard way with a Midas when I recalled the safe scene [the desk’s “blank slate” scene] and lost a week’s worth of gain/EQ/dynamics settings 30 minutes before the band turned up to soundcheck!”

I would also personally recommend saving your gain in this scene only. Having gain stored in every scene can cause a lot of hassle if you need to soft patch your inputs for any reason (e.g. when you’re a guest engineer where they can’t accommodate your channel list as is) or you need to adjust the gain mid-gig because a mic has slipped, etc. If you need to change the gain you would then need to make a block edit while the desk is live, “safe” the affected channel’s gain alone (and so lose any gain adjustments you had saved in subsequent scenes anyway), or re-adjust the gain every time you change the scene: all ways to risk making unnecessary mistakes. Some people disagree, but for most live music cases at least, if you consistently find that you can’t achieve the level changes needed within a show from the faders and other tools on the desk, you should revisit your gain structure rather than include gain changes in automation. A notable exception to this would be for multi-band bills: If a few seconds of silence is acceptable, for example, if you’re doing monitors, it is best to save each band as their own show file and switch over. Otherwise, if you need to keep the changeover music or announcement mics live, you can treat each set as a mini-show within the file and have a “master” starting scene for each one, then take the gain out of any other scenes.

Line system check: If you need to test that your whole line system is working, rather than line checking a particular setup, you should plug a phantom-powered mic into each channel and listen to it (phantom power checkers don’t pick up everything that might be wrong with a channel. It’s best to check with your own ears while testing the line system). A scene where everything is flat, patched 1-1, and phantom is sent to every channel makes this quick and easy, and easy to undo when you move on to the actual setup.

Multitrack playback: If you have a multitrack recording of your show but your desk doesn’t have a virtual playback option, you can make your own. Make two scenes with just input patching in their recall scope: one with the mics patched to the channels, and one with the multitrack patched instead. Take input patching out of every other scene’s recall scope. Now you can use the patch scenes to flip between live and playback, without affecting the rest of the show file. (Thanks to the awesome Michael Nunan for this tip!).

Despite the length of this post, I have only scratched the surface when it comes to the power of automation and what can be achieved with it. Unfortunately, it also has the power to ruin your gig, and maybe even lose your work. Truly understanding the principles of automation and building simple, clear show files will help your show run smoothly, and give you a solid foundation from which to build more complex ones when you need them.

Further resources:

Sound designer Kirsty Gillmore briefly outlines how automation can be approached for mixing musicals in part 2 of her Soundgirls blog on the topic:  https://soundgirls.org/mixing-for-musicals-2/

Sound designer Gareth Owen explains the rationale for line by line mixing in musical theatre and demonstrates how automation makes it possible in this interview about Bat Out of Hell: https://youtu.be/25-tUKYqcY0?t=477

Aleš Štefančič from Sound Design Live has tips for Digico users and their sessions: https://www.sounddesignlive.com/top-5-common-mistakes-when-using-a-digico-console/

Nathan Lively from Sound Design Live has lots of great advice and tips for workflow and snapshots in his ultimate guide to mixing on a Digico SD5:

https://www.sounddesignlive.com/ultimate-guide-creative-mixing-digico-sd5-tutorial/

Consoles, Consoles, Consoles

Part of the fun of working in live music is the variety and unpredictability it inevitably brings. Great as that may be, my bosses recently set up a training day for my colleagues and myself,  using some of the consoles likely to be installed on future client contracts. We spent the day getting our geek on, and these were my top three.

# 3 Allen & Heath SQ5

The SQ5 is an attractive desk – the digital display looks slick and modern, while the touch screen features are precise and impressive. On first appearance, it feels sturdy, which I later find out is something the company prides itself on – they rigorously test the materials for resilience and longevity of moving parts. With 48 processing channels, 16 faders, and a 96kHz mix core, the desk can handle plenty before I need to worry.

I found the main setup to be a little time-consuming at first but well worth it in the end. Once the balance was struck (or learned) between using the touch screen and the controls, life was good! The copy and paste function is sure to be a timesaver, and the soft controls are presented in a logical way, also making life easier.

The detailed level of control and precision available (I stopped counting all the EQs on offer) plus the easy personalisation all seemed very intuitive. The final plus for me was the ability to save the settings onto USB, ensuring your setup stays just how you like it.


#2  Yamaha QL1

Nobody had a bad word to say about the QL1. It comes with 16 inputs, 8 outputs, and 16 faders, and has 33 mono and 8 stereo mix channels, and 16 mix and 8 matrix busses. Almost certainly the most foolproof of all the desks (if there is such a thing), there’s an effortless feel and ease of locating everything on it. The visuals and functions are all clear and easy to use, and GEQ, soft controls, and DCAs are all quick and obliging. The desk equivalent of a comfortable pair of shoes.


# 1 Midas Pro 2c

I was struck by how at home I felt with the 2c, owing to it perhaps to the feeling of 90s nostalgia from the screen and mouse functions. For me, it was the most visual of the desks, and at times felt more like using a DAW, which I rather liked. For a desk with 156 inputs, 166 outputs, and 64 simultaneous input processing channels, it’s very approachable, which is another plus.

Although some of the controls and buttons can look and feel quite old school, they are just a rouse to impress you all the more when you discover the touch response feature – a light tap to the faders will display your current level without moving, and when done to the knobs will select that setting control on-screen. I really liked this for being so clever, but mostly for being incredibly useful and practical.

The GEQ function works great overall, and as standard, the desk can save lots of scenes and shows as presets, with the necessary option of saving to USB for future work and clarity. The desk feels great to use, makes sense, and has plenty of great features that add a little extra.

How to Learn Any Digital Console Quickly

Many times I have accepted an event, asked about the equipment, and received a super vague response. Or, even better, requested a specific console and then received something completely different! Cool, I guess we’ll figure it out as we go?

Locate your most important things:

Interface – how do you navigate? Is there a computer/mouse situation, or is it a touch screen? If you’re on a console, some are touch screens, and some aren’t. Do you need to make your faders, is there a blank session you can load for the venue that gives you a starting point? Figure it out.

Console layout – Take a minute or two to see how the console is set up. Where is the EQ/effects section, does it have its own section or is it variable on the scribble strip? How many layers, and can you change the layers with a flip to faders function (those can screw you up if you don’t realize it’s turned on!) Locate the headphone port and how to adjust your own monitors. This sounds silly, but I had a conversation last week with Beckie Campbell where she just couldn’t find it on a Midas console, and she’s a damn legend.

Patching – Usually when I start to get annoyed or confused on a new console, it’s because of the patching. Patching can be super simple (like on the Avid consoles) which is a click-and-drag situation. Calrec Summa is a multi-step process where you click back and forth between Source and Destination points. It’s a good system (in my opinion) but takes extra consideration.

Bus assignments – How do you assign your channels? Are there buttons, can you select them all and do it all in one go? I teach audio students, and this is one of the biggest things that gets overlooked. It’s one of the very first things that I do, but students seem to forget until they don’t get audio as expected.

Now figure out what you will need for the show

Aux Sends & Effects – Are there dedicated effect returns, or do you need to make some from stereo channels? In some interfaces, it might be easier to add the effect first and then route it. Other consoles will demand you have the aux and returns and then add the effect to the channel.

Compression/EQ onboard vs. plugins – All digital consoles will have some onboard effects. Calrec Summa – a broadcast console – has two dynamic effects per channel. It does not have any time-based (other than time delay) effects onboard whatsoever. FOH digital will have a large selection of brand-based or fancier licensed plugins, with the option to load more from your personal key (such as Waves). This can be frustrating and may require phone calls to get your license functioning on a new console. It’s up to you and your client, but for any smaller shows or corporate events, I just keep it simple.

Snapshots – You can select which parameters will save in your snapshots, so I suggest you take a few minutes to set this up. It has screwed me up when I changed snapshots and then my patch changed, for example.

Other Notes

Download the manual (not a link!) and read it if you can on your commute.

Download software if available and start building your show file.

Try to give yourself time for a break so you can walk away. It’s fun to learn new things, but it can be frustrating when it isn’t working the way you expect.

Use your network – Do you have any friends you can call or text to get a tip? We have dozens of digital consoles where I work, so I am lucky enough to be able to access almost anything to build a show file or learn the layout ahead of time. Most people aren’t privileged in this way, try to see if a friend of a friend has the console you need or will be using one locally! SoundGirls on Facebook is also an excellent resource; there are literally hundreds (thousands?) Of people online who are willing to help. We’ve had FaceTime sessions, chats, phone calls, text marathons, etc. to help when needed! Once I phoned a friend just to see if I could plug my phone USB into the console to charge it (I couldn’t), so don’t be afraid to ask the dumb or seemingly obvious questions.

 

Suzy Mucciarone on FOH and System Teching

What goes into being a great tech that engineers request or want to work with? The first in a series of articles on system techs and their advice on what it takes to be a great tech.

me (1)

Suzy Mucciarone started out as a stage tech and now is well respected system and Engineer and FOH Tech. (more…)

Acoustic tour: Part 2 or Have I said I hate digital today?

 

Day 3 of rehearsal
Came in early in the morning to try and program scenes (snapshots) for all the songs-  (which I have heard only once).  After spending several hours working out effects, various EQ changes, etc… 25 scenes later and one of the video guys shows up and asks me for a mix.  I patch a matrix mix to my stage rack so he can pick it up there.   Now I realize that it’s only patched in my current scene.  Since this is the first time I’ve used any kind of automation on the Pro 9, I pull out the trusty manual and scan the pages trying to figure out how to globally paste this change to all of my 25 scenes. (more…)

Analog vs Digital continues

Stupid Wonderful Digital

I have to second Michelle’s thoughts on digital consoles – “Oh digital console, how do I dislike you? Let me count the ways”. I could make a very long list and I have, every time I go to put a spec together. I prefer to use an analog console. I have gone to great lengths to use analog, specing a Midas Venice or even using a Mackie Onyx mixer. Of course these boards do not work for the majority of work I do, but they were the right tools for the shows I was working.

I choose to use an analog over a digital for several reasons – (more…)

X