Empowering the Next Generation of Women in Audio

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Ask The Experts – Game Audio

An audio professional working in the gaming industry is required to possess not only musical and audio talent but also knowledge and experience with typical game audio workflow.  In this webinar we introduce you to the Game Audio industry, covering the many facets of sound production and engineering that are particular to games.

Join us for Ask the Experts – Game Audio. This your opportunity to get your questions answered about working in Game Audio, with Bonnie Bogovich, Emily Meo, and Daniy Oberle.

August 14 at 11 AM PDT – Register and Post Questions Here

Moderated By

Bonnie Bogovich:  A sound designer and voice actor in the video game, educational media, and audio drama industry, her work can be heard in a variety of projects including “The Call of the Flame,” “Pugmire,” “Mandible Judy,” “I Expect You To Die,” “Codename Blank,” “Pathfinder: Kingmaker”, and “Death and Taxes.” She is the co-producer of Cryptic Canticles’ “The Dracula Radioplay Experience,” co-creator of “Super Smash Opera,” and “Evenings in Quarantine: The Zombie Opera,” and arranger and vocalist (solo and choir) for a plethora of video game soundtracks and tribute albums. Former Audio Lead at Schell Games, based in her hometown Pittsburgh, PA, these days Bonnie runs her own audio production company, BlackCatBonifide LLC, in Austin, Texas.

Panelists Include

Emily Meo is an Austin-based sound designer and composer for games. She graduated from the University of Texas with a classical composition degree and went on to study audio engineering, live sound, and synthesis at Austin Community College, as well as studying Wwise and Unity at the online School of Video Game Audio. After a five-year period of producing audio for indie and casino games, she’s been contracting with local AAA studios since last year and is currently working on the upcoming immersive shooter, Redfall, with Arkane Austin. Her non-audio interests include cooking, studying Japanese, and petting other people’s dogs.

 

 

Daniy Oberle is a sound designer, field recordist, and sound artist based in Austin, Texas, USA. She has been doing audio professionally since 2006. She is currently a Senior Audio Artist at Bioware, where she’s shipped Star Wars: The Old Republic, Mass Effect: Andromeda, and Anthem. Daniy’s specialty is game sound design and implementation, but she has also worked in audio post-production, film production sound, stage production, live music, and corporate audiovisual.

 

Ask The Experts – House of Worship

​Working Audio in House of Worship presents some challenges that are different from working in studios and live events in clubs, theatres, arenas and stadiums.​ Great live sound requires careful planning, the right gear, paying attention, and making the right decisions. This certainly comes into play at complex church services.

What differentiates church programs from concerts and festivals is that a service can be like a whole festival in one act. Very often, church services also entail multiple audio configurations, with all of the variations of music and presenters, the service needs to be planned and executed with the precision of a live TV variety show and they pull it off seamlessly.

Join us for Ask the Experts – Mixing in House of Worship. This your opportunity to get your questions answered about working in House of Worship, with Samantha Potter, Brian Maddox, Beckie Campbell, and Issac Moreno.

August 21 at 11 AM PDT – Register and Post Questions Here

Moderated Samantha Potter

Samantha is an audio engineer and an editor for ProSoundWeb with a passion for writing and educating. Additionally, she serves as the “Install Empress” for Allen & Heath USA, helping to merge the live sound solutions we all love into the commercial and install space.
Growing up as a musician, Samantha found her way to live sound by way of the studio, proving that bassists make the best sound engineers. The host of the Church Sound Podcast and a co-director and leader instructor for Church Sound University, Samantha can often be found teaching, writing, and hosting discussions on various live-sound topics.

Panelists Include

Brian Maddox

Brian Maddox (Patti LaBelle, James Brown, Herbie Hancock), a pro audio veteran with enough experience to fill several books.  With over 25 years experience working in the live audio production industry. Skilled in both Sound Reinforcement and Broadcast arenas. Proficiency in System Design, A1, A2, RF Tech, and Comms Tech including Matrix and RF Comms systems.

Beckie Campbell

Beckie is the successful owner of B4Media Production LLC. As a business owner of a growing production company, she Produces corporate events, festivals, and live shows all over the US, as well as manages crews, trains employees, and runs sound. She freelances as an A1 for several corporate organizations such as the City of Orlando and PennellChing Development. As a PM, Monitor, and FOH Engineer her expertise is in audio, but she has also taught Audio Visual Technologies/Sports Broadcasting and several other courses around Florida for various companies and schools. As an accomplished Production Manager, FOH and Monitor engineer she has helped train and grow crews for several theaters, live events, and houses of worship. All while touring as a FOH Engineer for major acts like the Indigo Girls and the Commodores.

Early in her career, she was a Technical Director/FOH Engineer for two Mega Churches in Florida where she got her feet wet in audio, video, and lighting. Her skill set is easily transferable to any of the three areas.

Beckie is passionate about live events and making sure the next generation learns the proper way to make an event excellent. In her leisure time, she can be found cooking, relaxing at the beach with an ice-cold beverage, watching a live performance, or kayaking. She loves to hang with her nieces and nephews and teach them fun crafts, the difference between stage left and stage right, and how to make goofy faces. Beckie is the Co-Director of the Orlando SoundGirls Chapter and with Susan Williams started the SoundGirls Podcast.

Isaac Moreno

Isaac has been working in the audio industry for over 29 yrs. In that time he has worked with many Christian touring bands like: Seventhday Slumber, StellarKart, KJ52, Manafest, The Letter Black, Wolves at the Gate, Lynda Randle, Michael Tait, Superchick just to name a few.

He also operates a studio where he mixes and masters albums and he has worked with clients such as LucasFilm, Disney, Marvel, WarnerBrothers, DreamWorks for either videogames, animations, or film. When he is not touring or in the studio, he is in church producing and running audio for services. He has also started teaching production to local churches to help his community succeed in producing better content.

 

Grace Banks

Location:
London, UK

How did you become a producer/sound engineer?
Shadowed live sound engineers (approached them cold); organized events where I would do the live sound (approached the venue cold); got a job at a rehearsal studio (knew the studio employees because a band I played in rehearsed there); got a job at a recording studio (approached it cold)

What advice would you give students either going into school or just graduating about getting a job in this industry?
The difference between failure and success is often perseverance – keep going!

What are the major qualities required to be a good sound engineer in your opinion?
Good listening skills, knowledge of your tools, calmness under pressure, quick thinking, problem solving, awareness of the people around you and of what they need, want and feel.

What is your recording/producing philosophy?
Keep your ego out of the way and have fun

What producers/engineers inspire/inspired you?
Sylvia Massy and David Wrench

Free Audio Resources We Stand By

Boom Box Post turned six at the end of August and over these six years, we have written a handful of blog posts. For both our new and OG readers, we thought it would be helpful to round up a list of posts that feature free resources. During this turbulent time of COVID-19, we definitely recommend taking advantage of these awesome tools!

Best Free Apps To Use For Audio

In this blog post, Office Manager / Assistant Sound Editor Sam Busekrus lists a number of free audio apps recommended by our Boom Box Post editors. Give it a read!

Found Audio On The Fly

In this post, Boom Box Post-co-owner Jeff Shiffman provides some tips on how to use your phone when recording audio on the fly!

“As sound people, sometimes we hear something so unique we just have to capture it. A lot of sound designers (myself included) carry around mini recorders for just such an occasion. But we can’t always be prepared. There are moments when you need to capture a sound in an instant. Like if a bird with a crazy call lands on an open window. We don’t always have professional recording gear at hand. Most of us however do have a cell phone nearby.”

Valhalla Freq Echo

Valhalla Freq Echo is a free plugin for both Mac and Windows made by Valhalla DSP. This plugin allows you to add delay emulation as well as target specific frequencies to modulate. Check out this awesome blog post written by editor Ian Howard to get a rundown of what this plugin can really do!

Chip Tone

In this next blog post, supervising sound editor Tess Fournier walks us through the free web-based sound design tool Chiptone. Check it out!

Soundgym

According to sound effects editor Katie Maynard, it’s easy to fall into the habit of working so often that you forget to practice and develop your skills on your own time. For anyone in the audio field, this might be ear training. In this blog post, Katie explores the online ear training program SoundGym. This is a fun one!

Chrome Extensions For Staying Organized

This next blog post is not audio-related but still super helpful! This post highlights 5 Google Chrome extensions we recommend to help you stay organized. Written by Studio Manager / Assistant Sound Editor Tim Vindigni, we recommend checking this one out for those looking to up their organization skills!

Top 10 Internet Resources For Sound Designers

Finally, in this blog post Boom Box Post-co-owner Kate Finan lists her absolute favorite online resources for sound designers. These resources span the breadth of online content from sound effects library downloads, technical support forums, mixing videos, and even mini-documentaries to keep you current on the latest movie sound design trends. Some of the free resources featured in this post include Designing Sound, Gear Space Pro Audio Forum, Soundworks, and Avid Video Blog Series. This is a good one!

 

Working out on tour. Training for an Ironman whilst on tour!

 

It’s officially summer! The guns are out, and if you’re British, the pale skin is also out!! I digress. Summer always brings more motivation for working out, everyone wants the summer beach body. It’s definitely inspiring seeing everyone out and about in the sun, running or cycling, etc. But how do we stay fit when we are on tour?

In 2018 I managed to train for a half Ironman whilst being on tour. For those that don’t know, a half Ironman is a triathlon consisting of a 1.2-mile swim, a 56-mile bike ride followed by a half marathon. I obviously didn’t come at this from scratch, I had been running quite a lot leading up to it but deciding to train for this knowing I was going to be on the road was quite the challenge. So how did I do it?

Running is obviously the easiest of the three to do on the road. If you really want to be fit or complete a training plan, that means getting up early and running before load in (usually the venues will be open before load in so you can shower), or maybe even a run post soundcheck. I’ve done this a couple of times and it is actually pretty nice!

Days off are the best… you can fit in a workout even with a lie-in! My best days off are those that begin with a late start, followed by a run that ends at a coffee shop and finding a healthy spot for dinner. I definitely feel fulfilled on those days!

Next up is cycling. This is definitely a challenge.. it’s not very easy to carry your bike on tour, although I have toured with crew who have brought fold-up bicycles and stored them under the bus. This is a great way to see every city, but you need a full-on road bike for my kind of training. That option was out the window. I happened to ask in a store about bike rentals in different cities and they told me about a company called Rapha. Rapha is a cycling brand that has a membership that allows you to rent really high-end road bikes in different cities all over the world at a discount. The stores are called “clubhouses” and are very sharp looking, most with cafes inside too! (When I joined they would give free coffee at each clubhouse, they’ve since revoked that perk! Boo!!). These clubhouses would pop up maybe every couple of weeks on tour, so I would make sure to take advantage and get some good rides in when I could. Aside from that, I would use a stationary bike in the gym. Definitely not as good, but better than nothing.

It turned out that the swim training is actually pretty easy to do. Most Ironman races are in open water (lakes, ocean, etc) but the reality is, most people train in a pool. Every major city has a pool, and generally, the venues or hotels aren’t that far away from them. Also in a pinch, a hotel pool will do… for a pre-lobby call workout. The bonus on tour is that if you’re staying in hotels, you’ll usually have access to a gym and sauna, etc. Great for strength training and recovery.

I managed to train enough to complete the half Ironman and had no injuries and even enjoyed it! There really is no excuse for not looking after your health on tour. If you’re interested in seeing some workouts I’ve done whilst on tour, you can follow my “not-so-secret” Instagram @rocknrolltriathlete

Next month I’ll discuss how to eat well on tour. Equally important to overall wellness.

 

The “Gibbs Rules” of Being a Stagehand

When I was in high school, my family’s go-to TV show was NCIS. We’d put it on in the background over dinner, or watch reruns on the USA channel when nothing else good was on TV. By the time I left to go to college, I must have subconsciously taken in hundreds of episodes!

For those who aren’t familiar, the show is about a team with the Naval Criminal Investigative Service who work to solve murders of Navy or Navy-affiliated persons. The team is lead by Special Agent Gibbs, a former marine with a big heart and a sometimes short temper. He’s far from a perfect person, but he has a strong moral compass that he uses to inspire his team to do their best work to solve these mysteries. One of the ways we learn about Gibbs’ particular brand of moral code is through a philosophy known as Gibbs’ Rules. The NCIS Fan Wiki defines them thus:

“Gibbs’s Rules are an extensive series of guidelines that NCIS Special Agent Leroy Jethro Gibbs lives by and teaches to the people he works closely with.” (Source: https://ncis.fandom.com/wiki/Gibbs%27s_Rules). Some of the rules are things you might expect to hear on a crime TV show, such as “Never let suspects stay together” or “Always wear gloves at a crime scene.” Others, however, are more universal and can be taken as good lessons for life in general. Some of my favorites of these include “When the job is done, walk away” and “Don’t believe what you’re told. Double-check.”

As I started getting more involved in theatre throughout high school and college, I started trying to figure out how to compile everything I was learning into a sort of guide for myself. Classmates, teachers, and mentors were giving me all sorts of great tidbits of advice, and I was scribbling them all down in an unorganized jumble to be able to refer back to later. I began thinking about how I could organize it into some sort of guide that I could add to and share as my career continued, and naturally, Gibbs’ Rules came to mind!

I called the document I wound up creating “Gibbs’ Rules of Stage Management,” because initially, I was training to be a stage manager. But as I got into mixing and sound design, it seemed like a lot of the rules didn’t have to just be for stage managers. And the more people I shared them within different fields of entertainment, the more I realized that a lot of them can be applied pretty universally across our industry. So here, for your perusal and enjoyment, are some annotated selections from the 2021 Gibbs’ Rules of Being a Stagehand. If you would like to see the entire collection, it will be posted on my website, beccastollsound.com, in the next few days!

2021 Gibbs’ Rules of Being a Stagehand

Rule #1: ALL HUMANS ARE STUPID (AND EVERYONE’S HUMAN).

This is one of my favorites. It speaks to the fact that people make mistakes, and it’s important to cut people slack and not hold it against them.

Rule #6: GIVE LOTS OF THANKS, EXPECT NONE IN RETURN.

Unfortunately, those of us who work behind the scenes are often not adequately recognized for our contributions, especially compared to the onstage talent. Try your best not to let it get you down or give you a bad attitude.

Rule #7: EVERYTHING IS SUBJECT TO CHANGE.

In stage management and production management, it is common to put “subject to change” in the footer of most paperwork. We’re making organic art after all, and we’re making it in the moment, so there’s no way to predict everything that will happen!

Rule #11: EVERYTHING IS SUBJECT TO UN-CHANGE

A corollary to Rule #7. Especially applicable on new musicals, where a scene or song that got cut yesterday could go back into the show today. Keep good archives, and don’t throw anything out until closing!

Rule #13: IT’S PROBABLY GOOD IF AT LEAST ONE PERSON KNOWS WHERE YOU ARE.

This one was inspired by the actual Gibbs’ Rule #3, which is “never be unreachable.” But in this age of smartphones, push notifications,  and constantly feeling the need to be “on-call” for work, I think it’s important to reclaim the ability to take time for yourself and not have to immediately answer to everyone. On the other hand, if you simply stop picking up your phone, people might worry that something has happened to you because that’s the kind of world we live in now. So strike a healthy balance between the two.

Rule #19: IT’S A SMALL WORLD AFTER ALL.

In NYC theatre this is commonly known as the “5 block rule.” Meaning that if you are talking smack about someone or something within 5 blocks of the theatre, it’s going to become back to bite you. Everyone knows everyone, and no one will ever forget you. People’s friends/assistants/partners will refer or recommend you and it counts. Read the room and don’t burn bridges.

Rule #24: IF YOU CAN’T SAY YES, DON’T SAY NO.

People are going to ask you for impossible things. People are going to ask you for hints that aren’t your job to do. Saying “no” just shuts the conversation down rather than fostering collaboration. Even if something is 100% impossible, the best answer to start with is “I’ll look into it” or “let me get back to you.”

Rule #25: THE SHOW MUST GO ON (EXCEPT WHEN IT CAN’T).

This rule is credited to my stage management professor, Tina Shackleford. And wow, does it read differently post-pandemic!

Rule #26: WHEN IN DOUBT, DRESS TO IMPRESS.

My mom came up with this one ☺ If appearance or apparel is something that helps you to feel motivated or prepared, by all means, use that to your advantage! Dress in a way that makes you feel awesome on the inside but also shows you are prepared for the occasion, whether it’s a corporate interview or an arena load-in. And always wear close-toed shoes.

Rule #33: NOTHING CAN BE TESTED TOO MANY TIMES.

This rule is from Shannon Slaton, author of the excellent book Mixing a Musical.

Rule #34: KNOWING WHAT YOU’RE DOING IS ONLY 1/3 OF THE JOB.

Credit for this one goes to NYC-based sound designer Dan Miele. As I’ve outlined in many a blog post, so much of this job is people skills, improvising, and just making things work in a very short amount of time! Yes, the hard skills matter, but the soft skills (plus a good attitude and a willingness to collaborate) matter almost as much if not more!

Rule #35: ALWAYS READ YOUR CONTRACT.

Always Always Always! Read the whole thing. Top to bottom. Read all the fine print. Ask questions about anything in it that is unclear. Run it by mentors and friends.The last thing you want is to be blindsided by something you signed before you fully understood what you were signing. Just read it!

Rule #40: DO YOURSELF A FAVOR AND STAY IN YOUR LANE.

It’s noble to want to help people. In theatre we all pitch in to make it work, right? The problem is that it can be easy to over-exert yourself trying to help others, and suddenly your own job begins to suffer as a result. We’ve all been there. Over the years I have come to see having my one specific job to do as an absolute blessing in disguise. It allows me to focus on the things that are mine to control, and not worry about the things that aren’t. So if it’s not your job, don’t do it. If it’s not your problem, don’t make it your problem. Not trying to be everything to everyone is not only an act of self-preservation, but it is better for the overall show if everyone is able to take on their own workload and not burn out doing the jobs of other people as well. So as often as possible, make best efforts to stay in your box.  Do your own job well and trust that others will do theirs.

As always, comments and questions welcome! What are some of your personal “Gibbs’ Rules?”

Noise Engineering SoundGirls Scholarships

About Noise Engineering:

Noise Engineering‘s mission is to make engaging tools for sound and music production. Started as a hobby in 2014(ish), we cut our teeth making Eurorack synthesizer modules in new and unusual styles. We love exploring new sound spaces and interesting ideas in synthesis to help broaden the universe of musical tone. We strive to put as much immediate functionality into every product as we can: we want to make fun products that inspire creativity; products WE want to play with. With products spanning a growing range of platforms, we aim to meet you, the artist, wherever you are. On the road, in the studio, in hardware or software, anywhere in the world, we have tools for you.

Our core values are based on community. Music is a place for everyone. We believe that all people should be treated with acceptance and respect and we welcome everyone into our community. But synthesis can be difficult to wrap your brain around, and we believe that it’s our job to help lower the barrier to entry. We work hard to offer extensive outreach and education, but we know there is always room for more–there’s so much to learn! We created the SoundGirls Noise Engineering scholarship to help people dedicated to the SoundGirls mission follow their dreams.

Award: We are awarding two $500 scholarships to be used for audio education and continuing education.

APPLICATIONS For 2021

Noise Engineering is providing members of SoundGirls two $500 scholarships to be used for audio education and continuing education. Applications are now open

WHO IS ELIGIBLE?

Any member of SoundGirls that is attending or plans to attend educational programs in Professional Audio. There is no age requirement and includes college programs, trade schools, seminars, and workshops. Applications are open to all genders and non-conforming genders.

HOW TO APPLY

Write a 400-600 word essay on the topic:  Why you love working or want to work in professional audio. Applications are now open- Apply Here

DEADLINE FOR SUBMISSION

The essay submission deadline is 12:00 midnight EDT July 30, 2021. The scholarships will be awarded in August 2021 and paid to scholarship winners. Scholarship winners will be required to send proof of enrollment in the educational program to SoundGirls or scholarship money must be returned.

SELECTION PROCESS & NOTIFICATION

The SoundGirls Board will review essays and will notify the winners via email.

ADDITIONAL DETAILS

The scholarship funds awarded can be used for educational programs related to professional audio. Scholarships are non-renewable. You will need to submit proof of enrollment in a program.

QUESTIONS?

Any questions on the scholarship essay can be directed to soundgirls@soundgirls.org.

Additional Scholarships and Resources

 

 

 

 

Music Production for Women: Accepting Submissions to create a Sample Pack

The MPW Sample Pack

Music Production for Women are accepting submissions to create a Sample Pack designed by a diverse range of musicians and producers across the world. These samples can be anything from sounds in your local area to your own voice or instrument.

Everyone who  submits to the sample pack will also be entered into the giveaway to win over $700 worth of  prizes, including:

The goal is to have a sample pack designed by a variety of women producers and musicians and to help increase the profile of women producers all around the world. If you’re interested in getting involved you can submit your sample to the sample pack through the form below.

Important Links: The deadline to submit is July 14, 2021

https://forms.gle/xhKaBVpLrxig3ZPv6

 

 

A Day In A life – Downpour and Football

 

It’s a rainy day and I’m sitting at our local dog-friendly cafe watching football. It’s Sweden vs Slovakia and I am the only person who cheers as Sweden scores. I am the only person in the bar/cafe Wags N Tales that is even watching the game. Elvis, my eleven-month puppy is sitting by my feet and whines. He’s had his puppacino, goat’s milk with pieces of bacon in the bottom, and is now bored. I was supposed to work this evening. England is playing Scotland and the pub has sold tickets to watch the game inside the music venue.

This morning I texted my manager asking when I should come and set it up when I got the reply that I was no longer needed. This happens a lot in the industry and we don’t get a warning nor compensation for when it happens. I could’ve potentially had another job this evening, even though it’s unlikely in this restricted work climate.

It’s still raining and I’m cold. Before the game, I was standing outside the university with my puppy and fiancé in line for his first vaccine shot. I’m getting my second next week. We waited in the long queue for 40 min and I then took the bus to see the game. He waits for another hour and a half. At the same time, my sister and mum are in Sweden, sending me beautiful summery pictures of the lakes. I miss them and I miss the heat from the past week. I had then hated the high sudden temperatures and had wished for rain. I got my wish, now it won’t stop.

I’m sending off an invoice for a job that came in this morning, it’s local and easy money. I sigh with relief.

The British government just decided to keep the final restrictions for another month and the entire entertainment industry had to once again scramble, cancel and move events. In just a few day’s time we had planned for full capacity gigs at The Half Moon and instead I now anxiously wait for my new rota. Yet again we have no idea what’s going to happen, how long they will push this and we have to accept it. I thank my friend Andy for booking me in on this new job and instead, I get excited about my double shift tomorrow. The tribute band The Smyths will do their 7th sold-out gig since we opened a few weeks ago and they are so lovely to work with, a sense of calm spreads within me. I miss the sweaty full capacity gigs, but for now, I will relish my evening off with my puppy, a cappuccino and that Sweden has just won against Slovakia.

 

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