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Fernanda Starling- Staying Versatile

From the mountains of Brazil to the hills of Los Angeles, Fernanda Starling has come a long way in her career in audio.

Fernanda was raised in Belo Horizonte (or “beautiful horizon” in English), the capital city of Brazil’s Minas Gerais state. Surrounded by mountains, “Beagá”– as it is known to locals – is a cultural capital. It is particularly known for giving birth to the progressive-jazz-folk musician collective Clube da Esquina, who are regarded as the founders of one of the most important Brazilian musical movements. In the shadows of this popular music scene, a number of heavy metal bands were founded, including the legendary Sepultura.

Fernanda spent her teenage years going to a variety of concerts and eventually started learning how to play bass. In 2002, she formed her first original band with two other musicians. They recorded their demo with André Cabelo, a well-known local audio engineer and owner of Estúdio Engenho. This was her introduction to the world of professional audio. “For the following one-and-a-half to two years, I kept bumping into André at live concerts,” she recalls. “One of those nights, he mentioned that his studio was so busy that he was thinking about getting an intern. Even though I was already working as a journalist full-time, I didn’t think twice about taking the opportunity.”

She immediately immersed herself in the process of studio recording and editing for music. At the end of 2004, after several months of assisting on recordings and mixings, Fernanda was hired by Cabelo: “his studio became my audio school.  It was a non-stop recording environment: we often did three sessions per day, generally with three different artists, of all genres”.

Her proven studio recording abilities also led her to receive a federal grant to work as the main Audio Engineer for the Federal University of Minas Gerais (UFMG) School of Music. There, she was responsible for recording and mixing classical albums as a member of an all-women research group between 2007 and 2009. This particular recording project was noteworthy, as it catalogued, recorded, and published more than 250 classical songs written by Brazilian composers for the first time.

As an avid learner, Fernanda also chose to complete an intensive certificate course called “Fundamentals in Audio and Acoustics” at the Institute of Audio and Video in São Paulo.

In the Heart of the Music Industry

In 2010, Fernanda moved to Los Angeles to continue pursuing her education in music production. She completed a certificate in Independent Music Production at UCLA Extension in 2012 and then started an Optional Practical Training program right after graduation, which allowed her to pursue work in her field.  Although some might think going back to school later in life would be difficult, Fernanda speaks highly of the experience: “I don’t regret going back to school full-time. It gave me the opportunity to immerse myself into a different culture and meet important industry professionals who still influence my life to this day.”

One of those key people is a music producer and audio engineer Peter Barker. Barker is the co-owner of Threshold Sound + Vision, where Fernanda interned. Under his guidance, she started working as a post-production sound editor and mixer assistant. By the end of 2016, Fernanda had worked alongside Barker on the 5.1 mixes for numerous DVD/Blu-ray projects, such as Dio’s “Finding the Sacred Heart – Live In Philly 1986”, Alan Jackson’s “Keepin’ It Country Tour!”, and Heart’s “Live at the Royal Albert Hall”.

Gradually, Fernanda found herself gravitating from studio recording to film and television audio, where there were more job opportunities. She invested in a full production sound kit and owns all the equipment that is needed to record professional audio on film sets. Since 2013, she has worked as a “one-man band”, providing field recording and mixing for independent short and feature films, commercials, TV shows, and documentaries.

Breaking into Live TV 

On the Broadcast side, Fernanda stays busy as a Pro Tools Operator/Recordist for live and live-to-tape productions. Her credits include big shows such as Celebrity Family Feud, Grease Live!, MTV Video and Music Awards, The Christmas Story Live! and The Oscars. Typically, she works from remote TV units: “besides the audio broadcast truck, responsible for the mixing of the production elements, music and concert productions also require an additional truck – or even two, depending on the complexity – to handle the music mix of the live performances.”

Fernanda in the Mojave Desert recording sound for the tv series “Big Red: The Original Outlaw Race” (NBC Sports).

Since 2016, she has also worked with Music Mix Mobile West (M3W), an award-winning remote facility company that specializes in recording and mixing music for broadcast. M3W regularly handles audio for award shows and live music performances on television, such as The MTV Movie & TV Awards, the Grammy Legends Award, iHeartRadio Music Festival, iHeartRadio Jingle Ball and KROQ’s Almost Acoustic Christmas. Asked why she likes broadcast audio, Fernanda states: the complexity and live element make it both a challenging and fascinating environment. These types of television productions typically encompass 160 inputs (and up to 192!) and feature numerous live performances with quick changeovers, so the multi-track recording plays a crucial role. What you hear on air is always a live mix, but the mix settings are prepared in advance.”

In the lead-up to the event, she records the soundchecks & rehearsals. Once the act leaves the stage, she plays back the captured audio so the music mixer can revisit the songs, fine-tune the mix and create snapshots for the live show. Alongside M3W’s co-owners, the renowned audio engineers’ Bob Wartinbee and Mark Linett, Fernanda has recorded countless A-list acts such as John Mayer, Kanye West, Taylor Swift, Beck, Lady Gaga, and Alicia Keys.

Her credits also include working as an assistant and audio engineer for the multi-Emmy Award-winning sound engineer/ playback mixer Pablo Munguia, who she met while studying at UCLA.  She has worked alongside him in music playback mixing for The Grammy Awards, The American Music Awards, The Oscars, and The Emmy Awards, amongst others. For these award shows, Fernanda is responsible for building and testing the playback systems at the shop and then assisting Munguia on whatever he needs during the production.

A multi-talented engineer, Fernanda is grateful for all the opportunities she has had in the entertainment industry: “being able to stay true to my musical roots and working with legendary audio engineers is definitely one of the best parts of the job!”

You studied journalism at university. Do you wish you had had the opportunity to study audio engineering first?

Is audio engineering school really worth it? This is a common question and I have always wondered that myself. To be sincere with you, after I had finished high school and had to pick a career, I didn’t even know that audio was an option… The reality in Brazil is different from North America.  I became more familiar with the audio world while working as a journalist.

Back when I started my post-secondary education, there were no universities offering a bachelor’s degree in audio. There are a few private audio schools in Brazil, most of them in São Paulo or Rio de Janeiro, but they just offered short-term certificate programs. Today, if I am correct, there is actually one university in Brazil offering a degree in audio engineering.

The way I’ve always tried to compensate for the lack of having an audio diploma is taking multiple short-term courses and classes to fill specific gaps in my knowledge as I advanced in my career.

It seems that the audio industry is much different in Brazil then what we experience in North America. Can you speak to the differences? 

Like I mentioned above, there is little access to formal education in audio. Besides that, the limited access to professional high-end gear may be one of the biggest differences. Brazil’s tariff regime is ridiculous! Imported manufactured products are subject to a wide range of taxes at all stages of the chain. Because of that, the final price of an audiovisual product is two to three times more expensive than it would be in the US. Therefore, independent studios in Brazil are not as well equipped as the American ones. One of the first lessons I learned from my first studio mentor, André Cabelo, was that gear is not the most important thing in the business: neither for making a good mix or to build and keep your clientele. What counts most is mastering the craft, having a relationship of trust between artist and the engineer, and creating a welcoming environment.

Another difference is that federal government incentives play a big role in the Brazilian audiovisual and music production world, particularly in the independent scene. Maybe because of that and other cultural aspects, independent Brazilian artists get more of a chance to perceive music as more of an art then as a product?

Can you explain what you mean by these federal government incentives? 

There are numerous kinds of tax relief, i.e. tax benefits and incentives at all levels of government (federal, state, and local) in Brazil. Some grants, for example, are based on fiscal incentives that allow for companies or individuals to invest a share of their income in cultural projects in exchange for a tax reduction. Those benefits not only help to promote and democratize the access to culture but also directly supports independent artists. When an artist receives a grant, they can dedicate themselves to their craft, record & promote their album without worrying about working multiple jobs to fund their musical career. Besides helping musicians directly, these policies also benefit studio owners, audio engineers, and other professionals involved in the Brazilian music industry.

I will say I was shocked when I arrived in the US in 2010. I was used to a non-stop recording environment back in Brazil and it seemed that here, very few independent artists had the budget or opportunity to go to the studio and record full albums.

What about the TV Broadcast and film Industries? What are the biggest differences between America & Brazil? 

When we talk about TV programmers and filmmaking, it is almost unfair to compare the production capabilities of both countries. This is because of the difference in the size of their populations, and the difference in the ability to recover production costs domestically. It is often cheaper for Brazilian media companies to buy series & films from the US than to produce their own. In Brazil, the content produced outside the TV broadcasters, including film, is reduced and depends on government incentives.

Another difference is that broadcast TV is an extremely concentrated sector in Brazil, dominated by Rede Globo. They are one of the largest commercial television corporations outside of the United States and the largest producer of telenovelas (soap operas) in the world. Generally speaking, the US is famous for producing and exporting film, while Brazil is famous for producing and exporting telenovelas. It’s actually really impressive what the Brazilian TV industry has managed to create:  there are three original soaps going out every evening, and each series lasts approximately 200 episodes.

Can you tell us more about your experiences as a musician?

The FuDogs at the “Venice Beach Music Festival

Although music is my passion, I also had to focus on my careers, which were first journalist and then audio engineer. The best bands I played in were the ska ones. I Brazil I had a 7-piece ska band called Os Inflamáveis (The Inflammables). We had tons of fun playing together in small venues and festivals. Before I left Brazil, we were playing every Sunday at a local pub. I used to say that playing ska is my therapy: the bass lines are interesting to play, and the music lifts you up! I also joined other bands while I lived in Béaga and played as a hired musician for an artist called Makely Ka, but Os Inflamáveis was by far my favorite experience.

When I moved to LA, I really missed playing in bands. One day, out of curiosity, I checked the musician section on Craigslist and I couldn’t believe my eyes! There was a post about an opening for a bass player in a local ska band and went to audition.  I passed the audition and joined the Fu Dogs, we played together for five years at several special events in Santa Monica and Venice, as well as well-known venues like The Roxy.  I also played briefly with an original power trio called Bombay Beach Revival, and with FEMZeppelin, a female Led Zeppelin cover band.

It seems that Belo Horizonte had a vivid independent music scene. Besides playing in bands, is there anything else you miss? 

I would say that it’s quite easy to become a workaholic when you live in LA, especially when you love what you do. I definitely miss Beagá’s nightlife and the social life I used to have… There was always something to do! If I wasn’t going to my friends’ concert, I was bumping into them at cultural events or festivals or we were enjoying a good conversation at the bar. This popular local saying perfectly sums up life in my hometown: “se não tem mar, vamos pro bar” (we have no sea, let’s go the bar).

What is your favorite piece of gear?

I don’t have a particular one any recording device fascinates me for its capacity of capturing the uniqueness of a specific moment and then being able to play it back later!

I do use redundant Pro Tools Systems for broadcast recordings and Sound Device’s 633 mixer/recorder for my one-band-man field recording. At M3W’s studio truck, I oversee running a redundant Pro Tools MADI System (up to 196 inputs each) for audio recording (one as backup) and a satellite system for video playback locked to either of the recorders. I also like combining a flying pack of Pro Tools Madi and Sound Devices 970 when I have a gig that requires redundancy and a high track count below 64 inputs.

What advice would you give to young women looking to get into the audio field?

Try to learn from other people’s experiences. Surround yourself with those who know more than you. Read manuals. Be open to changes. Be professional. Understand the psychological aspect of working with artists… And remember that there is no right or wrong path, just keep working on your skills, take care of your emotional health, be worthy of trust, and be patient.

 

Post Production Audio: Broadcast Limiters and Loudness Metering

Any time you’re working on a mix that’s going to broadcast, it’s important to ask for specs. Specs are essentially a set of rules for each broadcaster, such as:

Generally there will be a “spec sheet” for each broadcaster (i.e. ABC, CBS, BBC, etc) that your client will provide when asked. Spec sheets aren’t necessarily public or available online, but some are (such as NBC Universal). Some online content providers (like Amazon), movie theater chains, and movie distributors also have specs, so it’s always good to ask.

To understand some important concepts, we’ll take a look at PBS’s most recent specs (2016), found here.

For PBS, it’s a 21-page document that includes requirements for video, audio, how to deliver, file naming, closed captioning, etc. It gets pretty detailed, but it’s a good example of what a spec sheet looks like and the types of audio requirements that come up. The information in the spec sheet will dictate some details in your session, such as track layouts for 5.1, where your limiters should be set, dialog level, bars and tones, etc. We’ll break down a few of these important elements.

PBS Technical Operating Specification 2016 – Part 1, Page 6 Sections 4.4.1, 4.4.2 – Audio Loudness Requirements

The three most important details to look for on a spec sheet are peak loudness, average loudness, and the ITU BS 1770 algorithm. These will be explained in detail below. In this case, the PBS specs are:

Peak Loudness: -2dBTP (“true peak” or 2 dB below full scale). This is your brickwall limiter on the master buss/output of the mix. In this case, it would be set to -2dB.

Average Loudness: – 24dB LKFS +/-2 LU.

ITU BS 1770 Algorithm: ITU-R BS.1770-3. This is the algorithm used to measure average loudness.

Some background on the average loudness spec:

Before 2012, there used to only be one loudness spec: peak loudness. This was a brickwall limiter placed at the end of the chain. Back then, most television networks (in North America) had a peak level of -10dBfs. From the outside (especially coming from the music world) it seems like an odd way to mix – basically you’ve got 10 dB of empty headroom that you’re not allowed to use.

As long as your mix was limited at -10dB, it would pass QC even if it was squashed and sounded horrible. That’s what was happening, though, especially with commercials that were competing to be the loudest on the air. If you remember running for the remote every commercial break because they were uncomfortably louder, that was the issue.

In the US, Congress enacted the CALM act which went into effect in 2012 and required broadcasters to reign in these differences in loudness between programs and commercials. The spec that evolved from this was average loudness level. A loudness measurement covers the length of the entire piece, whether it’s a 30 second spot or a 2 hour movie. Average loudness is measured through a loudness meter. Popular measurement plugins are Dolby Media Meters, Izotope Insight and Waves WLM.

Izotope Insight screenshot

The ITU developed an algorithm (ITU BS 1770) to calculate average loudness. The latest algorithm is 1770-4 (as of early 2017). To get technical, loudness is an LEQ reading using a K-weighting and full-scale; the designation for this reading is “dB LKFS”. In the PBS spec sheet, section 4.4.1 and 4.4.2 say mixes should use ITU BS 1770-3, which is an older algorithm. This is an important detail, though, because when you’re measuring your mix, the plugin has to be set to the correct algorithm or the reading may be off. The PBS specs were written in 2016 (before 1770-4 came out). Broadcasters update these every couple of years, especially as technology changes.

In this PBS spec, the optimal average loudness is -24dB LKFS, but there is an acceptable loudness range (LRA) above and below +/-2 LU (“Loudness Units”). Basically that means your average loudness measurement can fall on or between -26dB LKFS and -22dB LKFS, but ideally you want to mix to hit at -24dB LKFS. The measurement plugin will probably show a short term and a long term value. The short term reading may jump all over the place (including beyond your in-spec numbers). The overall (long) reading is the important one. If the overall reading is out of range, it’s out of spec, won’t pass QC and will likely be rejected for air. Or, it may hit air with an additional broadcast limiter than squashes the mix (and doesn’t sound good).

As HD television has become more popular, broadcasters have loosened up on the peak loudness range. PBS is pretty liberal with -2dBTP (or -2dBfs); some broadcasters are at -6dBfs and occasionally some are still at -10dBfs.

Below is a screenshot of a mix with a limiter at -10dBfs (you can see the compression – it doesn’t sound very good!) and the same mix without. If your average loudness reading is too hot and your mix looks like the upper, there’s a good chance that your mix (or dialog) is overcompressed!

Initially re-recording mixers thought loudness metering would be restrictive. Average loudness is measured across the entire program, so there’s still room for some dynamic range short term. Loudness specs can be a problem for certain content, though. For example, you’re mixing a show with a cheering audience that’s still being picked up as dialog by the loudness meter. Say your spec is -24dB LKFS (+/-2). You mix the show host at -24dB LKFS (in spec) but every time the audience cheers the short term measurement is -14dB LKFS. The overall loudness measurement might be -18dB LKFS – which is way out of spec! So sometimes you end up mixing dialog on the low side or bringing down an audience more than feels natural to fall in spec.

Another difficulty of mixing with a loudness spec is making adjustments when your overall measurement is out of spec. A dB of LU (the unit of measurement for average loudness) is not the same as 1dBFS (full scale). If you drop the mix 1dB by volume automation, it’s not necessarily a 1dB change in average loudness. If you’re mixing a 30 second promo and the loudness level is out of spec it’s easy to adjust and recheck. If you’re mixing a 90 minute film, it takes a bit more work to finesse and time to get a new measurement.

There’s software that will make these adjustments for you – basically you can tell the software what the specs are and it’ll make small adjustments so the mix will fall in spec. While this is a good tool to have in the toolbox, I encourage mixers to first learn how to adjust their mix by hand and ear to understand how loudness measurements and metering works.

I find in general if dialog is sitting between -10 and -20dBfs (instantaneous highs and lows) and not over-compressed, the average loudness reading should fall pretty close to -24dB LKFS. When I first started mixing to an average loudness spec, my mixes were often averaging hot (-20 to -22dB LKFS) when spec was -24. My ear had become accustomed to the sound of compressed dialog hitting a limiter on the master buss. What I’ve learned is that if you’re mixing with your dialog close to -24 dB LKFS (or -27 for film) you can bypass the master limiter and it should sound pretty seamless when you put it back in. If you’re noticing a big sound change with the limiter in, the overall reading will probably fall on the hot side.

When I start a mix, I usually dial in my dialog with a loudness meter visible. I’ll pick a scene or a character and set my channel strip (compressor, EQ, de-esser, noise reduction etc) so the dialog mix lands right on -24dB LKFS. I do this to “dial in” my ear to that loudness. It then acts as a reference, essentially.

One thing I like about mixing with a loudness spec is you don’t have to mix at 82 or 85 dB. While a room is optimally tuned for these levels, I personally don’t always listen this loud (especially if it’s just me/no client or I anticipate a long mixing day). Having a loudness meter helps when jumping between reference monitors or playing back through a television, too. I can set the TV to whatever level is comfortable and know that my mix is still in spec. When I’m mixing in an unfamiliar room, seeing the average loudness reading helps me acclimate, too.

I mix most projects to some sort of spec, even if the client says there are no specs. Indie films, I usually mix at -27dB LKFS and a limiter set to -2dBFS or -6dBFS (depending on the content). If an indie film gets picked up for distribution, the distributor may provide specs. Sometimes film festivals have specs that differ from the distributor, too. If you’ve already mixed with general specs in mind, it may not need adjusting down the road, or at least you will have a much better idea how much you’ll need to adjust to be in spec.

Broadcast Engineer

Audio engineers and audio techs in the world of broadcast are very different in terminology and context compared to live concert sound, even though they perform similar tasks. Below you will find common television vernacular along with descriptions per position (some may vary).

Broadcast Engineer (EIC):
A Broadcast Audio Engineer and Broadcast Engineer, commonly referred to as one and the same, are VERY different. A Broadcast Audio Engineer (A1) mixes the live audio portion of the broadcast to air. A Broadcast Engineer is broader technically and does a little bit of everything. They wire, maintain, and occasionally design hardware (and sometimes software) of a television environment, which may include video, audio, satellite, fiber and transmission. (For more details see www.sbe.org). In the remote broadcast world, we call these super smart people, EICs (Engineers in Charge). EICs have a great deal of technical knowledge about everything related to television. Not all EICs are Broadcast Engineers or vice versa as titles can be different in terminology and job descriptions depending on location (such as set studios, remotes, satellite uplink engineering or in particular unions). Broadcast engineers or EICs perform high ranking, some times high stress and demanding tasks.

Broadcast Audio Engineer, the A1:
The A1 is in charge of a broadcast show’s final mix-to-air and is usually located in the production truck on remotes or an isolated audio booth in a studio setting. The A1 is in charge of the entire audio crew, creates and advances the paperwork (mult sheets), creates signal flow to all cameras, producers and production, patches the truck (or studio), patches/dials in communications (Comms) and, of course, mixes the show live.

Sub-Mix Position:
Sub-Mixer is a mixing engineer who’s sole job is to mix a portion of the show, usually effects (EFX) or in case of a music show, the band. The sub-mix gets the best mix of those elements and typically sends a stereo pair (or sometimes stems) to the A1. The A1 then mixes that stereo pair (or stems) into their show. This takes pressure off the A1 while freeing up valuable real estate on the A1’s mixing console. More often than not, a sub-mix position is needed simply because there are too many elements already being mixed by the A1. Typical shows where one might find a sub-mix position would be NFL (field effects), NASCAR (track effects, pits and in-car radios) or late night shows with live bands such as the Tonight Show or Late Night with David Letterman. On the latter shows, the sub-mix position is called the “Broadcast Music Mixer” and at times the broadcast music mixer has as much pressure as the A1.

A2:
The audio A2 has completely different skill sets from an A1 although the A2 may have a background from a previous mixing world. And though one may think the A2 to A1 progression is a seamless one, the positions couldn’t be more different in functionality. If the A1 wires everything inside the truck or control room and mixes the show, the A2 wires everything OUTSIDE the truck, such as the broadcast booth, the field, the basketball court, etc. The A2 does not mix or have a console (unless they are in a sub-mix position). They are responsible for wiring the broadcast booth, announce mics and headsets, comms, IFBs, and EFX mics leading to the truck, as well as running all the audio cable, etc. Even though there may be a bit more “freedom” during a show once the audio is set (the A2 being able to move around the venue, versus the A1 being inside a production truck), the A2 position is more labor intensive. The A2 must have extensive knowledge of booth and field gear. A short list of gear A2s must know includes announce boxes such as Daltech, Studio Technology, AB100s or others, comms (usually RTS, Reidel and Clear Comm) and belt-packs and IFBs, as well as the above-mentioned announce and EFX specific microphones.

Comms and Comms Tech:
Comms is short for “communications”. Comms is also intermingled with the term “PL”, which is short for “party line” (meaning two or more people communicating). More often than not, you will hear “how many PL drops do we have on this show?”, which translates to how many locations/people do we need on communication headsets. Typically,each headset comes with either a PL box or belt-pack that allows two-way communication between various levels of production. The “cross points”, or the levels of “who can talk to who” (or who is isolated only to their dept), can be simple or extremely complex. A very large show, for example, may have 75+ PL drops, all needing to communicate to only a portion of production or in some cases, to ALL of production (like Producers or Directors). A Comms Tech’s job includes setting up, trouble-shooting, patching cross-points and making certain all personnel on Comms can communicate to the right person/location at all times.

RF Tech:
RF stands for Radio Frequency, and tech of course means technology. In this context, RF refers to wireless mics, wireless in-ear monitors (IEMs), wireless IFBs (Interruptible Fold Back – which are “interruptible” in-ear monitors for the broadcast talent), wireless communications(comms) and anything else related to the show and production that is wireless (musical instruments, for example). An RF Tech’s job, which is sometimes misunderstood and often lumped into the lap of the A2, is NOT the same as an audio A2 who handles RF (an A2 who “fires up” a wireless mic, for example). An RF Tech scans the frequencies, understands the spectrum in and around the venue – including potential problem frequencies – dials in frequencies on the transmitters and receivers, sets up all the antenna systems as well as builds and troubleshoots the entire RF system. That system may include some or all the above – wireless mics, IEMs, communications and IFBs, musical instruments, etc. The RF Tech’s sole responsibility is to make sure the entire RF system is working.

 

Copyright: Jeri Palumbo 2014

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